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For questions about participants in an RPG who, for whatever reason, contribute to the difficulty of running the game. (See also: the [problem-gm] tag.)
89
votes
How do I handle my players killing things by catapulting a folding boat?
Oh, there's a few ways you can tackle this.
1. Be a rules lawyer
Catapult says it does 3d8 damage. So it does 3d8 damage. RAW. It's crude but efficient. The downside is that it's not very much fun.
…
54
votes
Betrayed by my GM; how can I respond?
Find another group, because these people are not your friends.
So, let's recap:
Old DM puts you in a situation where you are forced to sacrifice Bob's NPC to save your character's life.
Bob, rather t …
5
votes
How should a GM deal with "standing orders?"
Is the player/character trying to get free actions, or simply describing what he does when he's not doing anything else?
Any game has a certain amount of hand-waving to get past the boring parts (in …
4
votes
How does a GM deal effectively with a player unable to lose gracefully?
It sounds like there's a mismatch between the DM and the player's expectations of danger.
Death comes in two parts:
1) How easy/likely is it a character will die? This can range from GM "rocks fall e …
3
votes
How does one play a Chaotic Evil character without disrupting the play group?
There's two sets of questions I think you need to answer:
First - as players, how does everyone want this to work?
Maybe your table is totally fine with your sudden but inevitable betrayal, and the DM …