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Numenera is a science fantasy RPG set in the distant future. Created by respected game designer Monte Cook, it focuses on story and ideas over mechanics.

5 votes

Consistency between "yes and" with "no, because I'm the DM"

Remember hit points are a thing The way that characters are meant to defeat their enemies is to drop their hit points to zero. In your second example, your player is trying to bypass that whole system …
Dan B's user avatar
  • 90.6k
7 votes
Accepted

Player cheating to keep their character alive

If you're worried that people are cheating on their dice rolls, you need to have a norm that people roll their dice in public, in full view of the table. Most tables have this rule already: you roll …
Dan B's user avatar
  • 90.6k
4 votes

A published one-shot adventure for a new Numenera GM

I wrote this adventure myself: The Helpful Worm: A Numenera One-Shot. I can't reasonably describe it as "published" but it is online and playable. … Numenera is about exploring and discovering new technology. I haven't been pleased with many of the published modules because they've felt more like linear travel and fighting monsters. …
Dan B's user avatar
  • 90.6k