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For questions about the practical arts and methods applied to gamemastering (GMing).
39
votes
Accepted
What rolls should players get to see?
There are no set rules.
But it is discussed at length under Chapter 8: Running the Game in the DMG. There is a section on Dice Rolling, where it talks about some of the things to consider before star …
4
votes
Accepted
How to handle Seer spells so they don't either waste time or make playing tedious?
For reference:
From Rolemaster 2nd Edition Spell Law (English Version) pg 121
14.4: Seer Base Lists
Future Visions
1 - Intuitions I : Caster gets a vision of what will happen in the next minute if he …