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For questions about the practical arts and methods applied to gamemastering (GMing).
14
votes
How to handle a player having two characters when everyone else has one?
Ask the Player to Keep One PC
Talk with your player out-of-game and explain to him the problem. Let him know that having two PCs can be unfair to the rest of the players since he will get double the …
12
votes
How to deal with a player who says no all the time?
You mention that:
When faced with a decision or a turning point in the story he will say no to most of the possible outcomes and brings the story to a halt [...]
Also:
He does this to see …
14
votes
Accepted
Save a dying PC without being too obvious
1. The Bandits Decided To Not Kill Him
In fact, they saved his life so that they can torture him later on for information, revenge, or simply because they are sadistic. The NPC who was with him manag …
13
votes
Accepted
How do I make a creature feel impressive without scaring my players away?
Showing That a Monster Is Dangerous
The most important thing to remember when trying to convince your players of a fact or emotion is to show, not tell. So, how to show that your monster is dangerous …
28
votes
How to ask for useful critiques?
Obviously, this question cannot have an objective apply-everywhere answer, however, I can tell you what works and doesn't work for me.
Session Feedback Is Not Very Useful
I also ask my players if t …
9
votes
What goes into creating NPCs?
Not All NPCs Are Created Equal
During the course of a campaign, you will probably create dozens of NPCs. It would be extremely impractical to create a character sheet for every single one of them. An …
6
votes
How can I make combat with a lot of summoned creatures quicker?
As always, there are two ways of handling this, in-game and out-of-game. However, I recommend doing both.
Out-of-Game Approach
I think that the heart of the issue is the following sentence:
I …
13
votes
Accepted
How can I drop hints that a seemingly innocuous gnome village is secretly evil?
There are numerous ways of achieving this.
However, before posting my answer I would like to emphasize the following personal opinion:
It's OK if your players miss your hints
Some comments ment …
4
votes
How to lead newer players to perform less linearly in encounters?
In chess, some say that you learn more by reading books (i.e., learning and studying new tactics) than playing more games. I'm not sure whether this is true, however, I feel that to an extent, this ap …