Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
For questions on out-of-character communication between players, or between GM(s) and players.
12
votes
How can I present an "unsolvable right now" puzzle without frustrating my players?
Your feedback to the player’s incorrect attempts—e.g. telling them that the Driders left no remains and thus cannot be sacrfised to the brazier—is misleading.
That particular rejection of their inten …