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For questions primarily about classes in RPGs. A design paradigm common among RPGs, a class is an archetype summing up the abilities and role the character will play as well as binding unique mechanics together in one package.

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Creating a character, is Noble a class or a background?

Reading through the Players Handbook it refers to Noble as a class but it is found in the Background section. … Is Noble a class, or a background? Of both? Meaning could I have (dumb example) Tiefling Druid with Noble background? Or would it just be a Tiefling Noble? …
Matthew Henning's user avatar