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For questions about morality systems, a mechanic used to show the impact of unnatural or abhorrent acts on the psyche of a player character. Some examples include the "Humanity" mechanic in the Vampire RPGs and the "Mental Balance" mechanic in KULT.

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Does killing an enemy in combat count against morality in World of Darkness?

We've tended to play it such that it boils down to intention and provocation. If you confront someone and a fight ensues, and you kill them, yes. If you are ambushed and kill someone in self defense …
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