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For questions about morality systems, a mechanic used to show the impact of unnatural or abhorrent acts on the psyche of a player character. Some examples include the "Humanity" mechanic in the Vampire RPGs and the "Mental Balance" mechanic in KULT.
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Anyone know of a good generic moral/alignment tracking system?
To open, an amusing comic.
As a philosopher, this question is extremely difficult. In order to make a philosophically sound system that actually has any kind of utility (D&D 3.5 makes me sad or giant …