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For questions about designing challenging and engaging situations in which player characters come into contact (and often conflict with) NPCs, monsters, or other potential opponents.

42 votes
11 answers
26k views

Way to prevent teleportation

My party (average level 10) just had a pre-boss fight. That was an opportunity for me to make them spend some of their resources, because they thought that was actually the big bad boss fight. So we …
Drunken_Guy's user avatar
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