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T.J.L.
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We are writing a CCC Convention Adventure for Adventurers League that grants animals as part of the treasure blocks. Adventurers League generally restricts the frequency and commonality of the magic items that are distributed in adventures, but we can find no guidelines for mounts or pets, nor can we find any precedents in 1st-party adventures.

The Tomb of Annihilation campaign season introduces the island of Chult which is populated by dinosaurs that the inhabitants regularly ride and Al’miraj which run wild and are referred in the MM as potential familiars for wizards.

How does one write a CCC Adventure that is AL legal that involves distributing trained mounts or exotic pets, such as Al’miraj, pseudodragons, pegasi, or even more mundane mounts like trained warhorses?

Though these creatures don’t appear to count as permanent magical items, certainly some creature allies could be just as powerful as one.

What are the AL Tier guidelines around awarding or offering creatures for sale as treasure?

Of note - from @T.J.L. weWe understand that Fai Chen’s Fantastic Faire has had exotic mounts available for trade for magical items. Details of the rarity of items (uncommon, rare etc.) accepted for different classes of pets and mounts would likely suffice as precedent if there are no other guidelines.

We are writing a CCC Convention Adventure for Adventurers League that grants animals as part of the treasure blocks. Adventurers League generally restricts the frequency and commonality of the magic items that are distributed in adventures, but we can find no guidelines for mounts or pets, nor can we find any precedents in 1st-party adventures.

The Tomb of Annihilation campaign season introduces the island of Chult which is populated by dinosaurs that the inhabitants regularly ride and Al’miraj which run wild and are referred in the MM as potential familiars for wizards.

How does one write a CCC Adventure that is AL legal that involves distributing trained mounts or exotic pets, such as Al’miraj, pseudodragons, pegasi, or even more mundane mounts like trained warhorses?

Though these creatures don’t appear to count as permanent magical items, certainly some creature allies could be just as powerful as one.

What are the AL Tier guidelines around awarding or offering creatures for sale as treasure?

Of note - from @T.J.L. we understand that Fai Chen’s Fantastic Faire has had exotic mounts available for trade for magical items. Details of the rarity of items (uncommon, rare etc.) accepted for different classes of pets and mounts would likely suffice as precedent if there are no other guidelines.

We are writing a CCC Convention Adventure for Adventurers League that grants animals as part of the treasure blocks. Adventurers League generally restricts the frequency and commonality of the magic items that are distributed in adventures, but we can find no guidelines for mounts or pets, nor can we find any precedents in 1st-party adventures.

The Tomb of Annihilation campaign season introduces the island of Chult which is populated by dinosaurs that the inhabitants regularly ride and Al’miraj which run wild and are referred in the MM as potential familiars for wizards.

How does one write a CCC Adventure that is AL legal that involves distributing trained mounts or exotic pets, such as Al’miraj, pseudodragons, pegasi, or even more mundane mounts like trained warhorses?

Though these creatures don’t appear to count as permanent magical items, certainly some creature allies could be just as powerful as one.

What are the AL Tier guidelines around awarding or offering creatures for sale as treasure?

We understand that Fai Chen’s Fantastic Faire has had exotic mounts available for trade for magical items. Details of the rarity of items (uncommon, rare etc.) accepted for different classes of pets and mounts would likely suffice as precedent if there are no other guidelines.

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Praxiteles
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I'm interested inWe are writing a CCC Convention Adventure for Adventurers League that grants animals as part of the treasure blocks. Adventurers League generally restricts the frequency and commonality of the magic items that are distributed in adventures, but Iwe can find no guidelines for mounts or pets, nor can Iwe find any precedents in 1st-party adventures.

The Tomb of Annihilation campaign season introduces the island of Chult which is populated by dinosaurs that the inhabitants regularly ride and Al’miraj which run wild and are referred in the MM as potential familiars for wizards.

How does one write a CCC Adventure that is AL legal that involves distributing trained mounts or exotic pets, such as Al’miraj, pseudodragons, pegasi, or even more mundane mounts like trained warhorses?

Though these creatures don’t appear to count as permanent magical items, certainly some creature allies could be just as powerful as one.

What are the AL Tier guidelines around awarding or sellingoffering creatures for sale as treasure?

Of note - from @T.J.L. we understand that Fai Chen’s Fantastic Faire has had exotic mounts available for trade for magical items. Details of the rarity of items (uncommon, rare etc.) accepted for different classes of pets and mounts would likely suffice as precedent if there are no other guidelines.

I'm interested in writing a CCC Convention Adventure for Adventurers League that grants animals as part of the treasure blocks. Adventurers League generally restricts the frequency and commonality of the magic items that are distributed in adventures, but I can find no guidelines for mounts or pets, nor can I find any precedents in 1st-party adventures.

The Tomb of Annihilation campaign season introduces the island of Chult which is populated by dinosaurs that the inhabitants regularly ride and Al’miraj which run wild and are referred in the MM as potential familiars for wizards.

How does one write a CCC Adventure that is AL legal that involves distributing trained mounts or exotic pets, such as Al’miraj, pseudodragons, pegasi, or even more mundane mounts like trained warhorses?

Though these creatures don’t appear to count as permanent magical items, certainly some creature allies could be just as powerful as one.

What are the AL Tier guidelines around awarding or selling creatures as treasure?

We are writing a CCC Convention Adventure for Adventurers League that grants animals as part of the treasure blocks. Adventurers League generally restricts the frequency and commonality of the magic items that are distributed in adventures, but we can find no guidelines for mounts or pets, nor can we find any precedents in 1st-party adventures.

The Tomb of Annihilation campaign season introduces the island of Chult which is populated by dinosaurs that the inhabitants regularly ride and Al’miraj which run wild and are referred in the MM as potential familiars for wizards.

How does one write a CCC Adventure that is AL legal that involves distributing trained mounts or exotic pets, such as Al’miraj, pseudodragons, pegasi, or even more mundane mounts like trained warhorses?

Though these creatures don’t appear to count as permanent magical items, certainly some creature allies could be just as powerful as one.

What are the AL Tier guidelines around awarding or offering creatures for sale as treasure?

Of note - from @T.J.L. we understand that Fai Chen’s Fantastic Faire has had exotic mounts available for trade for magical items. Details of the rarity of items (uncommon, rare etc.) accepted for different classes of pets and mounts would likely suffice as precedent if there are no other guidelines.

Post Reopened by Praxiteles, GreySage, Arthaban, Thomas Jacobs, SevenSidedDie
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SevenSidedDie
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What tier of treasureAL Treasure Tier is a trained mount or an exotic pet beast in Adventurers League?

I'm interested in writing a CCC Convention Adventure for Adventurers League that grants animals as part of the treasure blocks. Adventurers League generally restricts the frequency and commonality of the magic items that are distributed in adventures, but I can find no guidelines for mounts or pets, nor can I find any precedents in 1st-party adventures.

The Tomb of Annihilation campaign season introduces the island of Chult which is populated by dinosaurs that the inhabitants regularly ride and Al’miraj which run wild and are referred in the MM as potential familiars for wizards.

Adventurers League generally restricts the frequency and commonality of the magic items that are distributed in adventures.

Additionally, AL has opportunities for writing CCC Convention Adventures that become AL official.

Because AL adventures have guidance around what rarity of treasure one can award, a challenge emerges on howHow does one write a CCC Adventure that is AL legal that involves distributing trained mounts or exotic pets (as one sees traded in Fai Chen’s Fantastic Faire.)

What if an AL DM wanted to award players or allow them to purchase trained mounts like warhorses, uncommon beasts like rhinoceri, more exotic beasts like dinosaurssuch as Al’miraj, or even creatures like hippogriffspseudodragons, pegasi or unicorns, or if a DM wanted to award exotic, pet-like creatures such as Al’miraj or pseudodragonseven more mundane mounts like trained warhorses? 

Though these creatures don’t appear to count as permanent magical items, certainly some creature allies could be just as powerful as one.

What are the AL Tier guidelines around awarding or selling creatures as treasure? For example, has Fai Chen’s Fantastic Faire listed the trade values (i.e. uncommon, rare etc.) of particular beasts?

(We checked the various seasons' Adventure League DM documents and didn’t see anything — that’s what prompted the question. Of note, we are not looking for an answer whether or not the rules allow awarding trained mounts or exotic pets. The question is looking for evidence or guidance around tier appropriate equivalency of trained mounts or pets as reflected in Fai Chen’s or other guide.)What are the AL Tier guidelines around awarding or selling creatures as treasure?

What tier of treasure is a trained mount or an exotic pet beast in Adventurers League?

The Tomb of Annihilation campaign season introduces the island of Chult which is populated by dinosaurs that the inhabitants regularly ride and Al’miraj which run wild and are referred in the MM as potential familiars for wizards.

Adventurers League generally restricts the frequency and commonality of the magic items that are distributed in adventures.

Additionally, AL has opportunities for writing CCC Convention Adventures that become AL official.

Because AL adventures have guidance around what rarity of treasure one can award, a challenge emerges on how does one write a CCC Adventure that is AL legal that involves distributing trained mounts or exotic pets (as one sees traded in Fai Chen’s Fantastic Faire.)

What if an AL DM wanted to award players or allow them to purchase trained mounts like warhorses, uncommon beasts like rhinoceri, more exotic beasts like dinosaurs, or even creatures like hippogriffs, pegasi or unicorns, or if a DM wanted to award exotic, pet-like creatures such as Al’miraj or pseudodragons? Though these creatures don’t appear to count as permanent magical items, certainly some creature allies could be just as powerful as one.

What are the AL Tier guidelines around awarding or selling creatures as treasure? For example, has Fai Chen’s Fantastic Faire listed the trade values (i.e. uncommon, rare etc.) of particular beasts?

(We checked the various seasons' Adventure League DM documents and didn’t see anything — that’s what prompted the question. Of note, we are not looking for an answer whether or not the rules allow awarding trained mounts or exotic pets. The question is looking for evidence or guidance around tier appropriate equivalency of trained mounts or pets as reflected in Fai Chen’s or other guide.)

What AL Treasure Tier is a trained mount or an exotic pet beast?

I'm interested in writing a CCC Convention Adventure for Adventurers League that grants animals as part of the treasure blocks. Adventurers League generally restricts the frequency and commonality of the magic items that are distributed in adventures, but I can find no guidelines for mounts or pets, nor can I find any precedents in 1st-party adventures.

The Tomb of Annihilation campaign season introduces the island of Chult which is populated by dinosaurs that the inhabitants regularly ride and Al’miraj which run wild and are referred in the MM as potential familiars for wizards.

How does one write a CCC Adventure that is AL legal that involves distributing trained mounts or exotic pets, such as Al’miraj, pseudodragons, pegasi, or even more mundane mounts like trained warhorses? 

Though these creatures don’t appear to count as permanent magical items, certainly some creature allies could be just as powerful as one.

What are the AL Tier guidelines around awarding or selling creatures as treasure?

Added clarification and context as to why it is the Tier equivalency of creatures that matters - not whether it can be done with current modules or not
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Praxiteles
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