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Fixed grammar, reworded question to not just ask for suggestions
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Purple Monkey
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So veryVery recently iI made a HUGEhuge miscalculation during my D&D campaign.

The players in my D&D campaign were chasing after several pieces of a broken magical item, they. They had been spending their time researching in the capital and were slowly finding more info about these pieces. They

They eventually found out that one piece was being protected by an adult green dragon, so naturally this team of 4 level 6 adventurers went on tooto take it from the dragon. What i

What I had planned was a stealth encounter where they would have to sneak by the dragon slowly, while trying to get closer to his huge gold pile where the fragment was, and possibly reward them with a minor magic item. However

However, they decided to rush forward and kill the dragon for reasons unbeknownst to me. However theyThey somehow succeeded,succeeded; nat 20's20 after nat 20's20 they kept destroying the dragon and eventually succeeding. So naturally they took his entire gold pile of gems and magic items back to the capital and have now gotten themselves a huge amount of other magic items and have blown the balancing system completely out of the water.

Encounters that should be around their difficulty have suddenly become way too easy, and puzzles and problems have become even easier with all of their new magical items. And iI know if this continues they will become either bored or they will become power obsessed murder-hobos.

I have no idea how to actually balance this back without striping them of their magic items completely (which iI know will piss them off). So if anyone could bring up any suggestions of how to deal withHow can I correct this problem then i will take anything imistake and balance things back out? What can I do to get. things back on track?

So very recently i made a HUGE miscalculation during my D&D campaign.

The players in my D&D campaign were chasing after several pieces of a broken magical item, they had been spending their time researching in the capital and were slowly finding more info about these pieces. They eventually found out that one piece was being protected by an adult green dragon, so naturally this team of 4 level 6 adventurers went on too take it from the dragon. What i had planned was a stealth encounter where they would have to sneak by the dragon slowly, while trying to get closer to his huge gold pile where the fragment was, and possibly reward them with a minor magic item. However they decided to rush forward and kill the dragon for reasons unbeknownst to me. However they somehow succeeded, nat 20's after nat 20's they kept destroying the dragon and eventually succeeding. So naturally they took his entire gold pile of gems and magic items back to the capital and have now gotten themselves a huge amount of other magic items and have blown the balancing system completely out of the water.

Encounters that should be around their difficulty have suddenly become way too easy, and puzzles and problems have become even easier with all of their new magical items. And i know if this continues they will become either bored or they will become power obsessed murder-hobos

I have no idea how to actually balance this back without striping them of their magic items completely (which i know will piss them off). So if anyone could bring up any suggestions of how to deal with this problem then i will take anything i can get.

Very recently I made a huge miscalculation during my D&D campaign.

The players in my D&D campaign were chasing after several pieces of a broken magical item. They had been spending their time researching in the capital and were slowly finding more info about these pieces.

They eventually found out that one piece was being protected by an adult green dragon, so naturally this team of 4 level 6 adventurers went on to take it from the dragon.

What I had planned was a stealth encounter where they would have to sneak by the dragon slowly, while trying to get closer to his huge gold pile where the fragment was, and possibly reward them with a minor magic item.

However, they decided to rush forward and kill the dragon for reasons unbeknownst to me. They somehow succeeded; nat 20 after nat 20 they kept destroying the dragon and eventually succeeding. So naturally they took his entire gold pile of gems and magic items back to the capital and have now gotten themselves a huge amount of other magic items and have blown the balancing system completely out of the water.

Encounters that should be around their difficulty have suddenly become way too easy, and puzzles and problems have become even easier with all of their new magical items. I know if this continues they will become either bored or they will become power obsessed murder-hobos.

I have no idea how to actually balance this back without striping them of their magic items completely (which I know will piss them off). How can I correct this mistake and balance things back out? What can I do to get things back on track?

edited title; edited tags
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doppelgreener
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I need help with fixinggave my D&D campaignplayers far too much wealth and they have far too much power. What do I do to get things back on track?

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ElectroBro
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I need help with fixing my D&D campaign

So very recently i made a HUGE miscalculation during my D&D campaign.

The players in my D&D campaign were chasing after several pieces of a broken magical item, they had been spending their time researching in the capital and were slowly finding more info about these pieces. They eventually found out that one piece was being protected by an adult green dragon, so naturally this team of 4 level 6 adventurers went on too take it from the dragon. What i had planned was a stealth encounter where they would have to sneak by the dragon slowly, while trying to get closer to his huge gold pile where the fragment was, and possibly reward them with a minor magic item. However they decided to rush forward and kill the dragon for reasons unbeknownst to me. However they somehow succeeded, nat 20's after nat 20's they kept destroying the dragon and eventually succeeding. So naturally they took his entire gold pile of gems and magic items back to the capital and have now gotten themselves a huge amount of other magic items and have blown the balancing system completely out of the water.

Encounters that should be around their difficulty have suddenly become way too easy, and puzzles and problems have become even easier with all of their new magical items. And i know if this continues they will become either bored or they will become power obsessed murder-hobos

I have no idea how to actually balance this back without striping them of their magic items completely (which i know will piss them off). So if anyone could bring up any suggestions of how to deal with this problem then i will take anything i can get.