D&D 4th Edition has Fortune cards and it's a nice reward for a character to have a "permanent new ability" that's not so powerful but it's cool and fits with the character. You can make your own "fortune power" that fits your campaign/world.
As said before, rewarding a flying mount or a powerful ally or a little fief will also be very appreciated by the players. In various campaigns I tried all of these rewards and my players were very happy.
EDIT: Here are two examples of Drama cards and Fortune cards
Image courtesy of F. Randall FarmerRandall Farmer