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added 6 characters in body
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Jadasc
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This might be an easy one, but i had a situation where a rogue character fought against a guard who shouted to the other guards to come and help. The rogue got a boost and wanted to trip the guard and run away. It didn't seem consedinglike conceding, really, and it's not taken out..

Is there a way to let the character leave the conflict without having to let the NPC choose their fate?

This might be an easy one, but i had a situation where a rogue character fought against a guard who shouted to the other guards to come and help. The rogue got a boost and wanted to trip the guard and run away. It didn't seem conseding really, and it's not taken out..

Is there a way to let the character leave the conflict without having to let the NPC choose their fate?

This might be an easy one, but i had a situation where a rogue character fought against a guard who shouted to the other guards to come and help. The rogue got a boost and wanted to trip the guard and run away. It didn't seem like conceding, really, and it's not taken out..

Is there a way to let the character leave the conflict without having to let the NPC choose their fate?

added 1 character in body
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V2Blast
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This might be an easy one, but i had a situation where a rougerogue character fought against a guard who shouted to the other guards to come and help. The rougerogue got a boost and wanted to trip the guard and run away. It didntdidn't seem conseding really, and itsit's not taken out..

Is there a way to let the character leave the conflict without having theto let the NPC choose theretheir fate?

This might be an easy one, but i had a situation where a rouge character fought against a guard who shouted to the other guards to come and help. The rouge got a boost and wanted to trip the guard and run away. It didnt seem conseding really, and its not taken out..

Is there a way to let the character leave the conflict without having the let the NPC choose there fate?

This might be an easy one, but i had a situation where a rogue character fought against a guard who shouted to the other guards to come and help. The rogue got a boost and wanted to trip the guard and run away. It didn't seem conseding really, and it's not taken out..

Is there a way to let the character leave the conflict without having to let the NPC choose their fate?

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Running away from a conflict

This might be an easy one, but i had a situation where a rouge character fought against a guard who shouted to the other guards to come and help. The rouge got a boost and wanted to trip the guard and run away. It didnt seem conseding really, and its not taken out..

Is there a way to let the character leave the conflict without having the let the NPC choose there fate?