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There are some things to consider:

Prevalance of condition immunity

##Prevalance of condition immunity Stunned has quite a few monsters immune. Incapacitated has none. That initially makes monsters immune to the condition that normally wouldn't be.

No means of ending the incapacitated condition

##No means of ending the incapacitated condition ThereThere are some (very limited!) means of ending Stunned

Makes things more dangerous

##Makes things more dangerous TheThe incapacitated condition can be delivered via a lot of other means and conditions. Wrapping that into stunned adds additional negatives besides action restrictions.

Giving attacks advantage and autofailing strength or dex saves increases damage/death risk. You have also removed movement as an option by moving to Stunned.

This sounds like what you're going for, but thought I'd spell it out :)

There are some things to consider:

##Prevalance of condition immunity Stunned has quite a few monsters immune. Incapacitated has none. That initially makes monsters immune to the condition that normally wouldn't be.

##No means of ending the incapacitated condition There are some (very limited!) means of ending Stunned

##Makes things more dangerous The incapacitated condition can be delivered via a lot of other means and conditions. Wrapping that into stunned adds additional negatives besides action restrictions.

Giving attacks advantage and autofailing strength or dex saves increases damage/death risk. You have also removed movement as an option by moving to Stunned.

This sounds like what you're going for, but thought I'd spell it out :)

There are some things to consider:

Prevalance of condition immunity

Stunned has quite a few monsters immune. Incapacitated has none. That initially makes monsters immune to the condition that normally wouldn't be.

No means of ending the incapacitated condition

There are some (very limited!) means of ending Stunned

Makes things more dangerous

The incapacitated condition can be delivered via a lot of other means and conditions. Wrapping that into stunned adds additional negatives besides action restrictions.

Giving attacks advantage and autofailing strength or dex saves increases damage/death risk. You have also removed movement as an option by moving to Stunned.

This sounds like what you're going for, but thought I'd spell it out :)

added 62 characters in body
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NotArch
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  • 809

There are some things to consider:

##Prevalance of condition immunity Stunned has quite a few monsters immune. Incapacitated has none. That initially makes monsters immune to the condition that normally wouldn't be.

##No means of ending the incapacitated condition There are some (very limited!) means of ending Stunned

##Makes things more dangerous The incapacitated condition can be delivered via a lot of other means and conditions. Wrapping that into stunned adds additional negatives besides action/movement restrictions. 

Giving attacks advantage and autofailing strength or dex saves increases damage/death risk. You have also removed movement as an option by moving to Stunned. 

This is sounds like what you're going for, but thought I'd spell it out :)

There are some things to consider:

##Prevalance of condition immunity Stunned has quite a few monsters immune. Incapacitated has none. That initially makes monsters immune to the condition that normally wouldn't be.

##No means of ending the incapacitated condition There are some (very limited!) means of ending Stunned

##Makes things more dangerous The incapacitated condition can be delivered via a lot of other means and conditions. Wrapping that into stunned adds additional negatives besides action/movement restrictions. Giving attacks advantage and autofailing strength or dex saves increases damage/death risk. This is sounds like what you're going for, but thought I'd spell it out :)

There are some things to consider:

##Prevalance of condition immunity Stunned has quite a few monsters immune. Incapacitated has none. That initially makes monsters immune to the condition that normally wouldn't be.

##No means of ending the incapacitated condition There are some (very limited!) means of ending Stunned

##Makes things more dangerous The incapacitated condition can be delivered via a lot of other means and conditions. Wrapping that into stunned adds additional negatives besides action restrictions. 

Giving attacks advantage and autofailing strength or dex saves increases damage/death risk. You have also removed movement as an option by moving to Stunned. 

This sounds like what you're going for, but thought I'd spell it out :)

Source Link
NotArch
  • 125.7k
  • 40
  • 515
  • 809

There are some things to consider:

##Prevalance of condition immunity Stunned has quite a few monsters immune. Incapacitated has none. That initially makes monsters immune to the condition that normally wouldn't be.

##No means of ending the incapacitated condition There are some (very limited!) means of ending Stunned

##Makes things more dangerous The incapacitated condition can be delivered via a lot of other means and conditions. Wrapping that into stunned adds additional negatives besides action/movement restrictions. Giving attacks advantage and autofailing strength or dex saves increases damage/death risk. This is sounds like what you're going for, but thought I'd spell it out :)