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added 62 characters in body
NotArch
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There are some things to consider:

##Prevalance of condition immunity Stunned has quite a few monsters immune. Incapacitated has none. That initially makes monsters immune to the condition that normally wouldn't be.

##No means of ending the incapacitated condition There are some (very limited!) means of ending Stunned

##Makes things more dangerous The incapacitated condition can be delivered via a lot of other means and conditions. Wrapping that into stunned adds additional negatives besides action restrictions.

Giving attacks advantage and autofailing strength or dex saves increases damage/death risk. You have also removed movement as an option by moving to Stunned.

This sounds like what you're going for, but thought I'd spell it out :)

NotArch
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