Yes, the “v.3.5 revised edition” of D&D has such a monster, known as a genius loci. As far as I can tell (and I looked), it is the only official monster of this sort from any edition of D&D.
Genius Loci
A genius loci is difficult to spot, since it looks like any other section of landscape. […]
It’s an epic monster (intended for the optional post-20th ruleset, specifically for roughly 30th-level adventurers), which functions primarily by having some mind-controlled slave act for it.
The description doesn’t really discuss how a genius loci got to be that way: All we get is
Genius loci are spontaneously generated from areas that have remained undisturbed for long eras. In time, the personality of the place becomes not just a metaphor but also a fact.
(Epic Level Handbook, pg. 190)
How analogous that is to the awaken spell is somewhat a matter of interpretation. There certainly isn’t a spell that creates one.¹
The listed statblock indicates that it is an ooze, but that appears to be chosen more because it was the closest available option for the mechanics they wanted, rather than because it is necessarily some ooze-like biological entity. Furthermore, the stats—including the ooze type—don’t really seem to apply to the entire genius loci at all. Instead, the spirit can animate sections of the landscape and it seems that the stats are really for the animated section, which behaves in an ooze-like fashion.
The name is Latin for “spirit of the place,” and for the Romans referred to a protective spirit associated with some location. In contrast, “Most [D&D genii locorum] are malignant, persecuting trespassers with glee, but a few are benign, offering a safe haven to various sylvan folk,” (Epic Level Handbook, pg. 190).
- The “v.3.5 revised edition” of D&D actually does have a 9th-level conjuration spell spell named genius loci (Complete Mage pg. 105), but that creates an elder elemental rather than the epic monster named genius loci.