I have a dread necromancer playing in my game and I've been wondering if we're interpreting the Animate Dead spell correctly. Since the player isn't one to review the rules of spells herself, I've been leaving it up to the most experienced player to keep track of how their spells work (saves me the headache of digging through the Spell Compendium as well).
We've been running it by the most experienced player's interpretation, which is that when she casts Animate Dead, she can choose how much HD to give it, based on the spell components and the limits of controllable HD.
But after she raised and beefed up some creatures past their normal HD limits, I reviewed the spell description and now I'm beginning to wonder if the HD for the created skeleton or zombies based on the creature's original HD?
It sounds like the spell description could be read either way.