(Please feel free to rephrase the title to be more fitting if need be)
Since the Unearthed Arcana re-balancing and revision of the Ranger, I have decided to play test a Hunter Conclave Ranger. We are starting at level 10 which gives me access to quite a few abilities. After a deep breakdown of this class, it seems to be heavily Stealth/Tracking oriented.
What I would like is an explanation of the mechanics surrounding making a Stealth check to Hide from enemies, and how those mechanics work with the following traits, feats, and abilities:
- Revised Hide in Plain Sight
- Revised Vanish
- Sneak Attack
- Skulker
- Mask of the Wild
From what I have read in UA, Mask of the Wild is specific to natural causes while Skulker is any light concealment. As long as I am lightly obscured or more, up to being completely Concealed by Cover, I can attempt to Hide. Vanish lets me do so as a bonus action, and Hide in Plain Sight allows me to Hide even better as long as I do not move (giving a -10 penalty to locate me with Perception checks). Putting all of these together, I would say I'm using a bonus action to Hide -- which then lets me roll Stealth giving me a certain number that is contested by Perception. If I then make a ranged attack while Hidden (which also means I am 'unseen'?) then I get advantage on the attack, granting me sneak attack.