This is the first time I am playing M&M 3e, and I am trying to create what is basically a combination of a Force Field and Deflect. I am not sure if this is possible without DM intervention (and I would prefer building within the rules before trying to get something house ruled).
My vision for this character is basically a big magic-powered cyborg who can stop magic from happening in an area (perhaps selectively, but that's not a requirement), absorb magical energy to power himself (which I don't think should be part of the Shield power, but for more traditional personal-range attacks), and have some minor blasty powers. This character is a tanker/defender kind of character, protecting others. I am probably going to have the blasty powers be removeable, and also have some kind of Inventor or Artificer trait, depending on how "magical" the character ends up being.
I am very early in designing this character, and appreciate the advice, particularly in how to mechanically create an area of effect anti-magic shield.