In Kult: Divinity Lost, several Advantages can grant you combat edge that allows you to "avoid" or "block" an attack (Field Agent, Lightning Fast, Martial Arts Expert, Street Fighter).
Can you mix these with moves like Act Under Pressure or Engage in Combat to avoid failure/partial consequences, or are they limited to consequences from GM moves?
For example, if I've got edge from Field Agent and I roll 10-14 to Engage in Combat in a firefight, can I invoke "Take cover: avoid a ranged attack by diving behind an object or a person" to negate the "You’re subjected to a counterattack" complication for my partial success?