I would like to roll for the random Chaos Bolt (first level spell) damage type, which is variable.

In play, I have to roll 1d8 and as a result I get the damage type of the spell:

I guess it should be something like:

&{template:default} {{name=Damage Type}} 

The result should be:

  • Damage Type: cold

Nice to Have:

  • if you hover over cold you see '2'
  • 2
    \$\begingroup\$ Note that Chaos Bolt has you roll *2*d8, and you can pick either one to determine the damage type. \$\endgroup\$
    – GreySage
    Commented Jan 22, 2020 at 16:04
  • \$\begingroup\$ @GreySage Thanks, I will add that to the macro \$\endgroup\$
    – Torsten
    Commented Jan 22, 2020 at 19:31
  • \$\begingroup\$ You shouldn't edit your question to include the answer (or rather, the macro you arrived at based on the answer). Instead, you should leave it as a comment on the accepted answer, or as an answer itself if you feel it is sufficiently distinct from the existing answer. In general, answer content doesn't belong in the question; it makes the post confusing to read and discourages future answers. \$\endgroup\$
    – V2Blast
    Commented Jan 23, 2020 at 8:16
  • 1
    \$\begingroup\$ @Torsten: I'm aware. The previous comment that linked to it just mostly made a point that was already addressed (it linked the related question as an afterthought to that point), so I deleted that comment and reposted the link to the related question as its own comment. :) \$\endgroup\$
    – V2Blast
    Commented Jan 23, 2020 at 9:46

1 Answer 1


This is something you should use a Rollable Table for. Create a table with 8 entries, one for each damage type. You could call it "Chaos-Bolt". Then modify your macro above to:

&{template:default} {{name=Chaos bolt}}{{damage type = [[1t[Chaos-Bolt]]]}}

If you want the actual number to show, just write the entries as:

Acid (1)
Cold (2)

Rollable Table

The results will look like this:

enter image description here

  • 1
    \$\begingroup\$ Great to see you drop by again, thanks Keith! I have a shadow sorcerer in the game I DM who would like this. \$\endgroup\$ Commented Jan 22, 2020 at 16:36
  • \$\begingroup\$ Perfect solution. Thanks a lot. That one works great. \$\endgroup\$
    – Torsten
    Commented Jan 22, 2020 at 17:25

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