I have created a magical entropic spear that I plan to give to the party when they reach roughly 10th level. Is this balanced?
Entropic Spear
Weapon (spear), rare
This is a +2 magical weapon. On a critical hit, this spear does an extra 2d6 damage of a random type. Roll a d10 on the table below to determine the type:
- Acid
- Cold
- Fire
- Force
- Lightning
- Necrotic
- Poison
- Psychic
- Radiant
- Thunder
This spear has 5 charges, regaining 1d4+1 charges at dawn. As a reaction, when an attack hits you, you can expend 1 or more charges to reduce the damage by 1d6 per charge spent. You can only reduce damage of a type that appears on the above table. If you use the last charge, roll a d20 after applying the effects of the item. On a 1, the spear crumbles into dust and cannot be repaired.