I recently got the idea of hagspawn race. Hags generally reproduce by eating children and getting pregnant with a child. If that child is a girl, then when she reaches 13 years of age, she becomes a hag like her mother. This race is not supposed to be a half-hag, but a child conceived by the aforementioned method.
I made them with the idea of a ''creepy child'' race, so playing a female hagspawn requires being younger than 13. (Maybe I should make up ways to stave off the transformation?) I also liked the irony of having PC hagspawn be mostly males in contrast to hags being all female.
- Base race:
- Ability Score Increase: Your Charisma score increases by 2.
- Age: Hagspawn mature at the same rate as humans. Females become full-blooded hag by the age of 13, while males remain hagspawn for their entire lives. Males live for around 400 years, while females live as long as their mother hag (Green- 1000; Night- unknown,longer than dragons; Annis-500 years; Bheur-???)
- Illusory Appearance: You can cast the Disguise Self spell once using this trait. You regain the ability to do so when you finish a short or long rest. Charisma is your spellcasting ability for this spell.
- Claws: Your claws are natural melee weapons, which you can use to make unarmed strikes. You can use either Dexterity or Strength for the attack roll of this attack. If you hit with them, you deal slashing damage equal to ld4 + your Strength or Dexterity modifier, instead of the bludgeoning damage normal for an unarmed strike.
- Mother's Knack: You gain proficiency in one of the following: Deception, Persuasion, Intimidation or Arcana.
- Languages: You can read, speak, and write Common and Sylvan. Sylvan uses the Elven script, but Sylvan itself is thought to be far older than Elvish.
- Green: Your mother was a scheming, swamp dwelling green hag. Distinguishing traits of these hagspawn include: mismatched eyes and red or green hair.They are genarally scrawnier than other hagspawn, though no less dangerous.
- Ability Score Increase: Your Dexterity score increases by 1.
- Green Hag Magic: You know the Minor Illusion and Vicious Mockery cantrips. Charisma is your spellcasting ability for these spells.
- Tongue of The Forest: Through sound and gestures, you may communicate simple ideas with Medium or smaller beasts.
This is it for now. I appreciate all criticism. I would like some advice on how to create subraces based on other hag types. Is this hagspawn homebrew race balanced against officially released races?