In a campaign setting I designed, the Dwarves are wandering nomads who rarely stay in one place. I created the following subrace for these nomads, and I was wondering if it was balanced.
Wandering Dwarf:
Ability Score Increase: Your Dexterity Score increases by 1.
Idea: To make them more agile, a thematic increase and similar to other subraces.
Fleet of Foot: Your walking speed increases to 30 feet.
Idea: Similar to the Wood Elf, increasing their speed to the average for a PC.
Perseverance: You are immune to the effects of a forced march if your march for 12 hours or less in a day.
Idea: Mostly thematic (most campaigns don't deal with the mechanics of travel, and unless there is a party of all Wandering Dwarves, this won't come into effect).
Life of a Nomad: You are proficient in the Nature, Perception, and Survival skills.
Idea: This trait is supposed to make them better at travel, allowing them to identify plants, more easily spot things, and track creatures-all useful nomad skills.