Been wanting to try my hand at killing fewer enemies, but at the same time with how ubiquitous simple healing magic is for our faceless NPCs, I've been thinking of how to implement more permanent ways to disable opponents that isn't necessarily lethal, nor relies on complex magic to trap or bind them after defeating them. The simplest I can think of is just blinding them via an attack to the eyes or something. People can be blinded without dying, and I figured if it's done as part of an attack that knocks an opponent unconscious, it should be kosher, but I don't know how viable a strategy this is.
Obviously the main issue is that called shots aren't a thing in 5e. Barring some special class feature or a spell, just because I say I'm trying to blind someone doesn't necessarily mean I can, even if my attack lands. This is fair enough if the enemy is still at full HP: even if they take damage I obviously can't just add a debilitating status effect to the attack unless it's an actual feature. Just as well I can say I'm going to stab someone through the heart or cut off their heads, but all that doesn't really happen until the target's HP drops to zero.
But if I do manage to take them out, would this sort of physical, crippling disability be a viable thing a player can do to an enemy?