I was thinking about rituals recently, and realized that I couldn't find anything restricting a character from taking rituals with key skills in which they are not trained.
Obviously there's a soft restriction there for rituals that require a skill check, as your check will be a lot lower if you're not trained, but what's stopping my psion with Arcana being the only relevant ritual skill in which he's trained from taking and using Raise Dead, which is Heal (no check), or Hallowed Temple, which is Religion (no check)?
Do the Key Skill entries for (no check) rituals actually have any purpose other than determining what variety of reagent it requires to cast?