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31 votes
10 answers
4k views

How to handle deception skill rolls fairly based on the premise of the deception?

In a campaign I'm playing in, players have to come up with a convincing approach to be allowed to try a persuasion, deception, or intimidation skill check...but, at the end of the day, the players are ...
Paul's user avatar
  • 427
30 votes
8 answers
5k views

Can a persuasion roll avoid battling the BBEG?

So yesterday I was DM’ing our weekly D&D 5e session. For practical reasons it was a one-shot. At some point, one of my players, a Lvl 10 Bard, ends up in the BBEG’s lair alone (an adult red dragon,...
freddieknets's user avatar
26 votes
4 answers
6k views

Players get frustrated when they can't solve a hard diplomatic problem. How can I get them to think out of the box?

My players got themselves into a diplomatic problem that they know is probably above their pay grade in terms of difficulty. They spent a session trying to figure out this problem by talking to people,...
Ray C's user avatar
  • 992
7 votes
3 answers
556 views

Is it incorrect to use Passive Insight to tell Players what their Characters already know about NPCs?

I have a party of 4 noobs, 1 is a pro on other games but new to 5e (like myself - but I haven't played in years), 3 are actually playing their first characters ever. Ages run from 13 to 50 (I love a ...
Gramor Fale's user avatar
  • 1,217
84 votes
17 answers
21k views

How should a DM resolve a smooth-talking player with a weak Charisma score PC? [closed]

If a player is naturally a smooth-talker, does well with on-the-spot dialogue, is instinctively persuasive, and is overall great in social situations, but role-plays a character with a poor Charisma ...
He Who Rules As Intended's user avatar
47 votes
6 answers
8k views

How can I best handle monsters/NPCs using social skills vs PCs?

I've checked the books and can't find an answer by RAW other than the DM decides, so I'd like to know the best way to handle this in my games. What happens if a thug tries to intimidate/persuade the ...
Nareshkendel's user avatar
  • 1,657
13 votes
3 answers
618 views

Ubiquity: Best method to excitingly adjudicate the effects of Persuasion (Con/Diplomacy)

In Pulp Adventure games using the Ubiquity Roleplaying System what is an effective method to add tension, and ensure consistency in applying results, when handling social interactions based on Con and ...
Runeslinger's user avatar
  • 9,519