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Christopher
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I've played about 3 sessions and I DM'd my own session a few weeks ago (playing 5e edition), so i'mI’m pretty new to all this. I've

I've been reading the rules in the handbookPlayer’s Handbook and on these forumsRPG.SE and I came across the following rule about multiple spells in a single turn (bonus action + action, PHB 202) which basically is the following: during

During a turn you can docast:

  • Cantrip (action) + Spell (bonus action)
  • Spell (bonus action) + Cantrip (action)
  • Cantrip (action) + Cantrip (bonus action)

I believe this follows out of the PHB on page 202.

I'm not sure why the action is limited to a cantrip. Why isn't it allowed to do the following?:

  • Spell (action) + spell (bonus action)
  • Spell (action) + cantrip (bonus action)
  • Cantrip (bonus action) + spell (action)

My thinking is: most rules are there for a reason and when you follow the PHB-rules everything should be balanced.

So the question is would it be OP to let my players do the above, or does it mess up balance between classes? When they cast 2 regular spells in a turn they do have to burn 2 of their spell slots... and looking through the spell list I can't really find any super powerful combinations you can do with this.

I've played about 3 sessions and I DM'd my own session a few weeks ago (playing 5e edition), so i'm pretty new to all this. I've been reading the rules in the handbook and on these forums and I came across the following rule about multiple spells in a single turn (bonus action + action, PHB 202) which basically is the following: during a turn you can do:

  • Cantrip (action) + Spell (bonus action)
  • Spell (bonus action) + Cantrip (action)
  • Cantrip (action) + Cantrip (bonus action)

I believe this follows out of the PHB on page 202.

I'm not sure why the action is limited to a cantrip. Why isn't it allowed to do the following?:

  • Spell (action) + spell (bonus action)
  • Spell (action) + cantrip (bonus action)
  • Cantrip (bonus action) + spell (action)

My thinking is: most rules are there for a reason and when you follow the PHB-rules everything should be balanced.

So the question is would it be OP to let my players do the above, or does it mess up balance between classes? When they cast 2 regular spells in a turn they do have to burn 2 of their spell slots... and looking through the spell list I can't really find any super powerful combinations you can do with this.

I've played about 3 sessions and I DM'd my own session a few weeks ago, so I’m pretty new to all this.

I've been reading the rules in the Player’s Handbook and on RPG.SE and I came across the following rule about multiple spells in a single turn (bonus action + action, PHB 202) which basically is the following:

During a turn you can cast:

  • Cantrip (action) + Spell (bonus action)
  • Spell (bonus action) + Cantrip (action)
  • Cantrip (action) + Cantrip (bonus action)

I believe this follows out of the PHB on page 202.

I'm not sure why the action is limited to a cantrip. Why isn't it allowed to do the following?:

  • Spell (action) + spell (bonus action)
  • Spell (action) + cantrip (bonus action)
  • Cantrip (bonus action) + spell (action)

My thinking is: most rules are there for a reason and when you follow the PHB-rules everything should be balanced.

So the question is would it be OP to let my players do the above, or does it mess up balance between classes? When they cast 2 regular spells in a turn they do have to burn 2 of their spell slots... and looking through the spell list I can't really find any super powerful combinations you can do with this.

added 4 characters in body; edited tags
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SevenSidedDie
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I've played about 3 sessions and I DM'd my own session a few weeks ago (playing 5e edition), so i'm pretty new to all this. I've been reading the rules in the handbook and on these forums and I came across the following rule about multiple spells in a single turn (bonus action + action, PHB 202) which basically is the following: during a turn you can do:

  • Cantrip (action) + Spell (bonus action)
  • Spell (bonus action) + Cantrip (action)
  • Cantrip (action) + Cantrip (bonus action) I believe this follows out of the PHB on page 202.

I believe this follows out of the PHB on page 202.

I'm not sure why the action is limited to a cantrip. Why isn't it allowed to do the following?:

  • Spell (action) + spell (bonus action)
  • Spell (action) + cantrip (bonus action)
  • Cantrip (bonus action) + spell (action)

My thinking is: most rules are there for a reason and when you follow the PHB-rules everything should be balanced.

So the question is would it be OP to let my players do the above, or does it mess up balance between classes? When they cast 2 regular spells in a turn they DOdo have to burn 2 of their spell slots... and looking through the spell list I can't really find any super powerful combinations you can do with this.

I've played about 3 sessions and I DM'd my own session a few weeks ago (playing 5e edition), so i'm pretty new to all this. I've been reading the rules in the handbook and on these forums and I came across the following rule about multiple spells in a single turn (bonus action + action, PHB 202) which basically is the following: during a turn you can do:

  • Cantrip (action) + Spell (bonus action)
  • Spell (bonus action) + Cantrip (action)
  • Cantrip (action) + Cantrip (bonus action) I believe this follows out of the PHB on page 202.

I'm not sure why the action is limited to a cantrip. Why isn't it allowed to do the following?:

  • Spell (action) + spell (bonus action)
  • Spell (action) + cantrip (bonus action)
  • Cantrip (bonus action) + spell (action)

My thinking is: most rules are there for a reason and when you follow the PHB-rules everything should be balanced.

So the question is would it be OP to let my players do the above, or does it mess up balance between classes? When they cast 2 regular spells in a turn they DO have to burn 2 of their spell slots... and looking through the spell list I can't really find any super powerful combinations you can do with this.

I've played about 3 sessions and I DM'd my own session a few weeks ago (playing 5e edition), so i'm pretty new to all this. I've been reading the rules in the handbook and on these forums and I came across the following rule about multiple spells in a single turn (bonus action + action, PHB 202) which basically is the following: during a turn you can do:

  • Cantrip (action) + Spell (bonus action)
  • Spell (bonus action) + Cantrip (action)
  • Cantrip (action) + Cantrip (bonus action)

I believe this follows out of the PHB on page 202.

I'm not sure why the action is limited to a cantrip. Why isn't it allowed to do the following?:

  • Spell (action) + spell (bonus action)
  • Spell (action) + cantrip (bonus action)
  • Cantrip (bonus action) + spell (action)

My thinking is: most rules are there for a reason and when you follow the PHB-rules everything should be balanced.

So the question is would it be OP to let my players do the above, or does it mess up balance between classes? When they cast 2 regular spells in a turn they do have to burn 2 of their spell slots... and looking through the spell list I can't really find any super powerful combinations you can do with this.

deleted 4 characters in body
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doppelgreener
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About the Would allowing multiple spells per turn. (is it be OP?)

I've played about 3 sessions and I DM'd my own session a few weeks ago (playing 5e edition), so i'm pretty new to all this. I've been reading the rules in the handbook and on these forums and I came across the following rule about multiple spells in a single turn (bonus action + action, PHB 202) which basically is the following: during a turn you can do:

  • Cantrip (action) + Spell (bonus action)
  • Spell (bonus action) + Cantrip (action)
  • Cantrip (action) + Cantrip (bonus action) I believe this follows out of the PHB on page 202.

My question is: WHY isI'm not sure why the action restrictedis limited to a cantrip?. Why isn't it allowed to do the following?:

  • Spell (action) + spell (bonus action)
  • Spell (action) + cantrip (bonus action)
  • Cantrip (bonus action) + spell (action)

My thinking is: most rules are there for a reason and when you follow the PHB-rules everything should be balanced. 

So the question is would it be OP to let my players do the above, or does it mess up balance between classes? When When they cast 2 regular spells in a turn they DO have to burn 2 of their spell slots... and looking through the spell list I can't really find any super powerful combinations you can do with this.

About the multiple spells per turn. (is it OP?)

I've played about 3 sessions and I DM'd my own session a few weeks ago (playing 5e edition), so i'm pretty new to all this. I've been reading the rules in the handbook and on these forums and I came across the following rule about multiple spells in a single turn (bonus action + action, PHB 202) which basically is the following: during a turn you can do:

  • Cantrip (action) + Spell (bonus action)
  • Spell (bonus action) + Cantrip (action)
  • Cantrip (action) + Cantrip (bonus action) I believe this follows out of the PHB on page 202.

My question is: WHY is the action restricted to a cantrip? Why isn't it allowed to do the following?:

  • Spell (action) + spell (bonus action)
  • Spell (action) + cantrip (bonus action)
  • Cantrip (bonus action) + spell (action)

My thinking is: most rules are there for a reason and when you follow the PHB-rules everything should be balanced. So the question is would it be OP to let my players do the above, or does it mess up balance between classes? When they cast 2 regular spells in a turn they DO have to burn 2 of their spell slots... and looking through the spell list I can't really find any super powerful combinations you can do with this.

Would allowing multiple spells per turn be OP?

I've played about 3 sessions and I DM'd my own session a few weeks ago (playing 5e edition), so i'm pretty new to all this. I've been reading the rules in the handbook and on these forums and I came across the following rule about multiple spells in a single turn (bonus action + action, PHB 202) which basically is the following: during a turn you can do:

  • Cantrip (action) + Spell (bonus action)
  • Spell (bonus action) + Cantrip (action)
  • Cantrip (action) + Cantrip (bonus action) I believe this follows out of the PHB on page 202.

I'm not sure why the action is limited to a cantrip. Why isn't it allowed to do the following?:

  • Spell (action) + spell (bonus action)
  • Spell (action) + cantrip (bonus action)
  • Cantrip (bonus action) + spell (action)

My thinking is: most rules are there for a reason and when you follow the PHB-rules everything should be balanced. 

So the question is would it be OP to let my players do the above, or does it mess up balance between classes? When they cast 2 regular spells in a turn they DO have to burn 2 of their spell slots... and looking through the spell list I can't really find any super powerful combinations you can do with this.

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Dreeze
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