So we started a new game tonight, and only an hour in I was bored out of my brain. The GM kept ranting about where each of our characters were from, the heritage of the area, etc. It could be argued that he was trying to immerse us, but all I saw it as was character development, which we had already done. The GM also went on about the specifics of the world we were on, including land mass, total world population, resources etc. That may have all been relevant for all I know, but at the time it seemed like a bit too much information.
When we finally did get into the game though, all the information we were given, and the information we were required to give, was all too specific. We had to wrestle even a general depiction of a single building on a street, to the point where all I could imagine was this one building, and nothing else. And then from this basic outline, we had to find "the right way in". It was too much effort for our first mission and it really wasn't pulling me in at all.
The other issue is that his information is a bit off. None of us noticed at first, because we were constantly fighting to try and get a general idea of our surroundings, but the information on the town said there were the same number of people as in this one building.
How can I deal with this? Is there anything I can say exactly to get a more general description of an area, and try to portray my intentions a bit clearer for the GM to try and meet me halfway?