I was listening to a podcast for Diaspora, and they were talking about aspect scope. Basically, in Diaspora, this sets scope on the Aspects available, and only one Aspect per scope can be used on any roll. The scopes are pretty self-explanatory - personal, opponent, environment, etc... from the SRD:
You may only tag one Aspect on each related scope per roll:
- one Opponent Aspect
- one System Aspect
- one Scene Aspect (if one exists)
- one Zone Aspect (if one exists)
- one Ship Aspect (if a ship is relevant)
- one Campaign Aspect (if one exists)
- one Ally's Aspect
In addition, any number of free-taggable Aspects from any scope may be tagged and don’t count against your tagging limit (that is, you can tag two free-taggables at zone scope and still tag a third if there is one for the usual fate point cost).
But this seems to solve a problem that I've been having- players are only using the obvious, instead of playing with the environment, i.e. I have 3 aspects that can apply, and 3 fate to use, so why look any further? It seems like this would make assessments and such more prevalent, as they search for weaknesses of their opponents.
Has anyone either (a) played Diaspora with scoped aspects or (b) tried this with The Dresden Files? How does this change the tone of the game?