My primary question is: Which of the following builds deals the most damage on average: Dual-Wielding Twinned-Shillelagh Quarterstaff and Club, Polearm Master Shillelagh Quarterstaff with Shield, Direwolf Wild Shape with Charger, or any of those three builds with Savage Attacker instead of the listed feat?
For context of the party, I am playing in a game with up to 6 other players, where not everyone is able to make every session. The level-4 party, as of next session, will consist of: 1 Rogue, 2 Bards (formerly a Paladin and Warlock, both killed in combat), 1 Barbarian, 1 Druid (starting next session), 1 Sorcerer (my current character), and one other character whose player hasn't revealed yet (formerly a Warlock, killed by player between sessions). I want to mention that the DM has suggested that we each bring a backup character, as the chances of death are quite high, which we are all fine with.
With this in mind, I want my backup character to be support when we have enough fighters (should any of the squishier character perish), frontline when the Barbarian is gone or needs more assistance, and serve as a mount when I'm unable to attend sessions. A midfielder, if you will. In-universe, the story is that the character was trained as a Druid to protect a mystical spring, but he gave in to temptation after his Druidic mentor passed and drank from the spring, which gave him uncontrollable magic.
For the actual build, the backup character is a Half Elf, Outlander, Moon-Druid 2 / Wild-Magic-Sorcerer 4 (base class Druid). Ability Modifiers: STR -1, DEX +1, CON +2, INT -1, WIS +3, CHA +3. The DM has approved a staff to triple serve as a Quarterstaff, Arcane focus, and Druidic focus. One of my Sorcerer spells is Mage Armor, which stacks with using a shield or carries over to Wild Shape.
Here are the builds with their attacks and damages:
Twinned-Shillelagh with Dual Wielding feat:
- Attack: 1d20+6, Damage: 1d8+3
- Bonus Attack: 1d20+6, Damage: 1d8
- Can't dual wield with Quarterstaff (which is needed to Twin Shillelagh) without the Dual Wielding feat
- AC: 15
Quarterstaff and Shield with Polearm Master feat:
- Attack: 1d20+6, Damage: 1d8+3
- Bonus Attack: 1d20+6, Damage: 1d4+3
- AC: 16
Quarterstaff and Shield with Savage Attacker feat:
- Attack: 1d20+6, Damage: 2d8 (drop lowest) +3
- AC: 16
Direwolf with Charger feat:
- Action: Dash, coming straight at target for 10 feet
- Bonus Attack: 1d20+5, Damage: 2d6+8
- AC: 15
Direwolf with Savage Attacker feat:
- Action: 1d20+5, Damage: 4d6 (drop lowest sum of first+second or third+forth) +3
- AC:15