We are looking for a creature that could serve as an Adventurers League substitute for a colossal Baluchitherium (i.e. 100’ tall at the shoulder instead of 20’ and with hit points closer to a dragon) - which is no longer in 5e Dungeons and Dragons.

As more background - Adventurers League(AL) allows for game conventions to submit modules for review to be declared "AL Legal" for widespread use. A variety of guidelines must be met for acceptance. One regards monsters:

What monsters can I put in my adventure? You can choose from creatures in sources published under the Dungeons & Dragons brand such as the Monster Manual or Volo’s Guide to Monsters. You can modify them in small ways, such changing a bandit to an elf bandit using the rules Dungeon Masters Guide, or saying the party faces a large animated statue, but using the statistics of an ogre reskinned as that statue. You may not invent new monsters. The stat blocks in the adventure’s appendix must be faithful reproductions of the creature as found in its original product. Minor adjustments should be called out in a sidebar.

What could be a suitable AL creature that could be skinned to be a Baluchitherium but 100’ tall instead of 20’ and with proportionally more hit points?

  • 2
    \$\begingroup\$ Note that changing the hit points might be considered inventing by AL, as if it is significant it would require a CR adjustment. \$\endgroup\$
    – Nick Brown
    Jan 25, 2018 at 14:34
  • 1
    \$\begingroup\$ Are you converting an old published module to 5e for AL play? Or are you creating your own module? \$\endgroup\$
    – Nick Brown
    Jan 25, 2018 at 15:02
  • \$\begingroup\$ What challenge rating is your adventure running at? \$\endgroup\$
    – Dan B
    Jan 26, 2018 at 4:12

1 Answer 1


I looked through the MM and VGtM and I really couldn't find any suitable large creatures except for the various dinosaurs (all else seemed to be monstrosities or demons and such). I imagine that AL would probably require you to keep them as dinosaurs, which means that needs to make sense for your adventure. Good luck finding a substitute, but imagine that producing adventures for AL must be difficult.


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