10
\$\begingroup\$

Playing Curse of Strahd, we've found that Lord Von Zarovich seems to be able to cast Alarm (or something like it) that operates from hundreds of miles away.

It seems like a good strategy for our party might be to use Detect Magic extensively. The spell should be able to detect the presence of a magical trap, giving us more of a fighting chance. But Barovia is a pretty big place and the spell only lasts for 10 minutes at a time.

Is there an item (amulet, ring, circlet, etc.) that would confer Detect Magic to the wearer/user, to avoid us wasting hundreds of spell slots or hours on ritual time?

Assuming there is no such item, or it would be unavailable to us (due to cost or access), what other ways can we access Detect Magic without expending spell slots or performing rituals?

\$\endgroup\$
1
  • \$\begingroup\$ Be warned that many GMs dislike "always on" special senses because they're easy to forget about - and forgetting about a special sense that a PC has results in the player getting annoyed and the party not getting the information it's meant to get from the sense in a timely fashion. It's therefore a good idea to regularly remind your GM that you're using detect magic rather than just saying "Unless I specify otherwise, I'm doing this constantly from now on." \$\endgroup\$
    – GMJoe
    Commented Feb 24 at 11:00

3 Answers 3

17
\$\begingroup\$

There are several magic items that let the user cast detect magic.

There are several such magic items; unfortunately, as far as I know, none of them are explicitly available in CoS.

The items are:

Obviously, the Staff and the Orb are extremely powerful and most likely not an option for a low-level party.

There are alternatives to gain access to detect magic.

  • If feats and XGE are allowed for your game, Xanathar's Guide to Everything allows Drow to take the Drow High Magic racial feat (p. 74), which lets them learn the detect magic spell and cast it at will (among other benefits).
  • Warlocks can choose the Eldritch Sight invocation, which lets them cast detect magic at will (i.e. without expending a spell slot).
  • If feats and Tasha's Cauldron of Everything are allowed for your game, and you have a character with the Spellcasting or Pact Magic feature, that character can pick up the feat Eldritch Adept, which can be used to get the Warlock Invocation Eldritch Sight (as above), which allows casting detect magic at will, without spending a spell slot.

Other things to consider

If you feel that the ability to detect magical alarms is the problem for the party success, you can:

  • Look for and utilize alternative and creative ways to enter into or access spaces. Not every possible entrance might be warded; the more creative you get, the better your chance of success.
  • Rely on your detect magic, but use it well and only when you have a reason. Your DM is likely utilizing the alarm because they consider it an interesting challenge to overcome. If you start abusing permanent detect magic, they might just stop and do something else instead. However, if you first set yourself up to success in a different way (see the previous point) and then just use 1 spell slot to cast detect magic when it matters, you both engage with what the DM presented to you and don't have to slow down the pacing of the session by casting a spell over and over again.
\$\endgroup\$
5
  • \$\begingroup\$ Holy-moly, the Staff of Magi sounds awesome! \$\endgroup\$
    – m-smith
    Commented Feb 21, 2020 at 12:15
  • 1
    \$\begingroup\$ @oliver-clare Yes, it is incredibly powerful and awesome! However, I think CoS is designed for characters up to level 10 so I would expect it is above the power level of standard CoS campaign. \$\endgroup\$
    – Deeps
    Commented Feb 21, 2020 at 12:29
  • 2
    \$\begingroup\$ Is it worth adding a warning about Nystul's Magic Aura? Detect Magic is not reliable in the face of a sufficiently prepared caster. \$\endgroup\$ Commented Feb 21, 2020 at 12:43
  • \$\begingroup\$ @guildsbounty no, let's not mention that, in case my DM reads this! XD \$\endgroup\$
    – m-smith
    Commented Feb 21, 2020 at 15:11
  • \$\begingroup\$ @Deeps thanks for your well-rounded response, especially the other things to consider section. \$\endgroup\$
    – m-smith
    Commented Feb 21, 2020 at 15:16
3
\$\begingroup\$

Eldritch Sight

When you cannot get your hands on a magic item, the most powerful ability to detect magical effects is the Eldritch Sight invocation for Warlocks. That gives you Detect Magic at will. It requires 2 levels in the Warlock class.

Even if you can get your hands on a magic item, this invocation is totally bad-ass, especially in a campaign where hidden magical effects are a common occurence.

\$\endgroup\$
1
  • \$\begingroup\$ Make sure to point out that Detect Magic requires concentration. \$\endgroup\$ Commented Feb 23 at 17:06
3
\$\begingroup\$

You have some options

In terms of magic items, your best chance is to craft or find a wand of magic detection, an uncommon wand that has 3 charges. You can spend a charge to cast detect magic, and it regains 1d3 charges daily at dawn.

There are some other items that grant the ability to cast detect magic, such as the Orb of Dragonkind, rod of alertness, and staff of the magi from the Dungeon Master's Guide, but they are quite powerful (the orb is an artifact!), and you probably won't be able to get your hands in one of those very soon. There's also Hazirawn, a legendary weapon from the Hoard of the Dragon Queen adventure, but it is very unlikely that you would get a chance to acquire it.

If you have a Drow in your party, you can ask them to get the Drow High Magic feat from Xanathar's Guide to Everything, which allows a drow character to cast detect magic at will.

Finally, if one character of your party is a Warlock, they could pick the Eldritch Sight invocation, that also allows them to cast detect magic at will.

\$\endgroup\$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .