I am attempting to create a campaign utilizing a setting and lore from an already established series, World of Warcraft, but I fear my players may feel their story and characters overshadowed by this concept.

What are some DM tools I may utilize to ensure the player-driven story takes priority over the World of Warcraft world they will be experiencing, but maintaining the plot of the world itself?

Is there a useful method for selecting which parts of the World of Warcraft lore I will and won't allow to be altered by the players?

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    \$\begingroup\$ Hi, Riccardo, welcome to the RPG Stack. It's pretty likely that your question is going to get closed. This isn't because the question is bad or unworthy, but mainly that (as phrased) it's not a question that the Stack system handles very well-- it's too open ended and it's going to get listed as "opinion based," meaning, essentially, it's hard for us to tell the difference between a good answer and a bad answer (more) \$\endgroup\$ – Novak Sep 29 at 21:11
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    \$\begingroup\$ One possible way to proceed is to narrow the scope and make it more specific; other commenters may have advice for that. Another possible way is to find a forum that is more geared to this sort of question (and it's a perfectly valid question for a new GM to ask!) We have a list of forums here (more) \$\endgroup\$ – Novak Sep 29 at 21:13
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    \$\begingroup\$ We also have a general tour to the site here in case you haven't already seen it. \$\endgroup\$ – Novak Sep 29 at 21:14
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    \$\begingroup\$ I tried to make the question more stack-able, but if I've moved it away from what you wanted to ask please feel free to revert it. If you do revert, I recommend also reading this link on Good-Subjective questions. \$\endgroup\$ – Upper_Case Sep 29 at 22:21
  • \$\begingroup\$ Thank you both, apparently the question was still closed as you predicted. I understand why, but I don't really know how to change it, probably I should ask a forum! Thank you again :) \$\endgroup\$ – Riccardo Sep 30 at 6:35

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