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Aside from small things like layout, art, and the exact wording of rules, what are the major differences between the D&D retro-clone Labyrinth Lord and its primary inspiration, the 1981 D&D Basic/Expert (B/X) by Tom Moldvay?

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According to this blog: -

it adds elements from BECMI, and AD&D

and

The changes it does have [from Moldvay Basic] are relatively minor throughout.

It goes on to outline some of the differences - for example that

The Cleric gains a spell at first level in Labyrinth Lord whereas in B/X and BECMI they did not

and more generally compares the different editions, and how they have been adjusted, combined, or retained.

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