I've just played a character generation session of Dogs in the Vineyard with some of my friends. During the Relationships step of chargen we had an idea to make some relationships between each other - and so we did, ending up with all three Dogs having some relationship with each other, for a total of six differently diced relationships.
As a GM this sounds like a great idea to me, since it can ground characters in the group, facilitate interactions between them and foster healthy party dynamics. However, it also means that if every Dog is present in a conflict, everyone gets (at least) an additional 2d6 worth of dice. Whether that's a lot is debatable, but it certainly encourages everyone to band together in conflicts. This seems like something that would happen a lot nevertheless, possibly meaning easy dice.
Since I haven't played the game before and such a situation never came up in anyone else's game. The rulebook is strangely silent on this, neither encouraging or banning such a situation. During the actual game, what good can come out of it? What are the risks? should I be concerned?