All Questions
Tagged with ghosts-of-saltmarsh vehicles
9 questions
5
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1
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977
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When Mounted On A Ship, Do Siege Weapons Take The Ship's Dexterity Into Account?
Been running a campaign using the ship rules as provided by Ghosts of Saltmarsh, but some confusion recently came up about the ship mounted weapons. While a siege weapon is an object and thus does not ...
4
votes
1
answer
247
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What are the dimensions of ship tokens in ship on ship combat, via GoS, suppose to be?
I've had some conflicting information on whether a gargantuan ship from Ghosts of Saltmarsh is suppose to have a 20x20 token or an accurately dimensioned token, when used in ship v ship combat. For me ...
6
votes
1
answer
642
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In D&D 5e during naval ship combat, do the PCs still roll initiative alongside the ship? If so, even when they are crewmates and not passengers?
I'm using the ship combat rules provided by Ghosts of Saltmarsh, and unless I'm missing it, how initiative works is not very well explained. It explains how a ship's initiative is calculated but ...
12
votes
2
answers
3k
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Which is the correct length for a sailing ship from Ghosts of Saltmarsh, 100 ft. or 80 ft.?
Ghosts of Saltmarsh provides both stat blocks and deck plans for the several kinds of ships listed in the Dungeon Master's Guide. The stat blocks include, among other things, ship sizes expressed as &...
20
votes
3
answers
5k
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How far can a ship "see"?
I need a sight range for a ship at sea in 5e.
This is important because I'm using a virtual tabletop and using fog of war. This seems like a stat that would be part of the ship's stat block, but such ...
17
votes
2
answers
4k
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In Ghosts of Saltmarsh, how do the players obtain a ship?
In Ghosts of Saltmarsh, there is a lot of information about ships, naval combat, and the sea in general. However, I can't find any information on how to get a ship in the first place. I want to run ...
8
votes
1
answer
2k
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How does setting ships on fire affect combat?
Appendix A of the Ghosts of Saltmarsh adventure, "Of Ships and the Sea", describes a number of common hazards during sea travel, one of which is fire (p. 201). Fire is presented as a hazard that ...
11
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1
answer
1k
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How much water can a ship take on before sinking?
My players are currently in a naval battle. The wizard used Disintegrate on the enemy warship's hull and now water is getting inside the ship.
I remember reading something about that in the Ghosts of ...
5
votes
1
answer
678
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How does the AC of ships in Ghosts of Saltmarsh interact with the optional vehicle proficiency rules from Xanathar's?
In Xanathar's Guide to Everything, there is an ability under "Land and Water Vehicles" (p. 82) called Vehicle Handling which allows you to add your proficiency bonus to the AC of a land/water vehicle ...