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For questions about the practical arts and methods applied to gamemastering (GMing).
15
votes
How do I introduce a larger-than-the-game villain (so that the players can beat him one day)?
Little Hints Here and There
Drop little hints here and there. Make it obvious there is more to their adventures than the guys they kill. Thus, your players get to thinking "there is something behind t …
3
votes
How to make my session Faster
They're having fun!
First off, congratulations on having fun with your group! They're having fun, and that's the important part. You should let your players know that you want them to move more quick …
19
votes
How often should the players roll Bluff when interacting with NPCs
It's Up to the DM
Really, it is. Does the DM want everyone to roll every time a character opens their mouth? Or just when they're "selling an idea?" It's up to the DM.
As Often As Is Needed
This is a …
14
votes
How can I avoid focusing too much on one player character?
Either through high mortality rates, copious amounts of backstory, or actual force of personality, some characters become more "main" than others. This is something you should be taking advantage of.
…
7
votes
Tips to run engaging exploration in 4e
While it is true that 4e does center around combat, not all conflicts are about combat.
If you find some good resources on RPG plots, like S. John Ross' List of RPG plots, it can give you some ideas …
2
votes
How do you determine the challenge rating of an encounter in 4e?
I can only suggest going to an encounter builder, such as: Kassoon's 4e Encounter Builder (which, by the way, says that a level 8 solo's difficulty is "extreme" for a party you've described).
Otherwi …
4
votes
Accepted
How should I handle Brash Assault?
High Risk, High Reward Power
Brash Assault is one of those things where you can justify it with game-world logic, not using "player" logic. What the monsters / enemies of the PCs see is someone with …
15
votes
Is it stated in the rules to be standard practice to hide rolls in 3.5e?
No*
I have not read that the DM ought to hide all die rolls in D&D 3.0e and 3.5e. This comes from reading the SRDs, the player's guide, and the DM's guide (albeit not recently). There are some spells …
11
votes
How to present players with options without railroading them?
Descriptions Provide Focus and Options
If you never describe what is in your world, your players will never know what's in it. Whatever you present in the world will also be the focus of their attenti …
21
votes
How to introduce and encourage role playing in non-roleplayers?
From Experience
I wish I could point you to a guide, but alas, I must rely on my own experience introducing people to role playing. There are a few things to help people get into the swing of things: …
14
votes
Accepted
What can a GM do if player's rolls are just terrible?
Different Systems, Different Solutions
This problem isn't unique to your group, or your game. How to handle failure is addressed in a lot of ways in TTRPGS (or RPGs as a whole). Here are some things y …
6
votes
How can I make combat retain challenge and balance without hit points?
This is something I've struggled with a lot. What is a HP? What does it represent? How can the thing it represents be better articulated? How will that combine with the current AC/Damage system in 5e? …