Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 18297

For questions about the practical arts and methods applied to gamemastering (GMing).

6 votes

What do you do when avoiding railroading just gives you stuck players?

The solution I use is let the players do whatever they want, and then act like they did exactly what I expected them to do all along. This tends to work very well for me, mainly because my gaming grou …
Benubird's user avatar
  • 2,751
-1 votes

My party bypassed a combat encounter. Should they still get XP?

I don't have a 5th edition DMG on hand, but I recall that in third edition, the DMG says that, on average, an encounter should consume 20% of the parties resources. Did that happen? If so, then it qua …
Benubird's user avatar
  • 2,751
1 vote

My PCs have a plan that will get them all killed; how and why should I save them?

Remember, you are playing a game - you may be trying to make it "realistic", but that doesn't mean it has to be completely true to life! So, there's a simple solution to your problem: Let the players …
Benubird's user avatar
  • 2,751
6 votes

How can I secretly notate which squares on a combat map are traps?

A very simple approach, which I'm surprised no one has suggested yet, is to simply not decide in advance. Say there are 100 squares, and you want to have 10 traps. So whenever a PC moves to a square …
Benubird's user avatar
  • 2,751
14 votes

How can I best handle monsters/NPCs using social skills vs PCs?

As a DM, this is how I handle it: Pick an arbitrary DC, based on what the PLAYER was last doing. For instance, if the player is confronting the NPC because he's bored and wants a fight, then the DC …
Benubird's user avatar
  • 2,751
141 votes
17 answers
28k views

What can I do when I accidentally gave out an overpowered item?

In our last game, the players worked their way through a series of fiendish traps into a high security vault, where they recovered a Staff of the Magi. After the game I looked at the stats, and realiz …
Benubird's user avatar
  • 2,751