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For questions about evaluating the viability of new rules content homebrewed for an existing system. This tag should be used when locally-created, non-published content is at the heart of the question. (Note that soliciting ideas for creating homebrew is off-topic for the site.) Not to be confused with the [house-rules] tag. For creating entirely new games, use [game-design]. For questions about homebrew in general, use the [homebrew] tag.

6 votes
1 answer
1k views

Melee Opportunist--making opportunity attacks have some bite for melee characters

Opportunity attacks seem great. "Free" damage for someone moving away? Allowing "tanky" characters to punish people running by them? Making it more dangerous for ranged characters to allow melee next …
7 votes
3 answers
2k views

Analyzing a homebrew casting mechanism

Background I'm a DM and setting builder working on creating a new homebrew set of classes/subclasses for my world. The basic in-universe mechanic is that the caster is channeling their energy through …
7 votes
2 answers
1k views

Which of these versions of Witch Bolt is more balanced against other 1st level spells?

I'm of the opinion that Witch Bolt kinda sucks. A hot take, to be sure. So I have two possible alternate versions. Which one is better at Actually being a spell someone would want to take and use Whi …
12 votes
1 answer
1k views

Are these four "special weapon properties" roughly similar in power?

Assume you have multiple weapons such as the glaive, halberd, and pike that are (in stock 5e) identical other than name (and possibly damage type, but that rarely matters and can be ignored for this q …
9 votes
4 answers
2k views

What level should this Projected Barrier spell be (area barrier, like Mass Effect's biotic b...

I've initially slotted this as a 3rd-level spell (with absorption calibrated to a fireball), but want a second+ opinion. Other balancing suggestions welcome. The intended fiction is that of the projec …