The new UA: Class Feature Variants introduces a number of variant features that enhance or replace existing class features. One such feature, Fade Away, replaces the base ranger's 10th-level Hide in Plain Sight feature; its description states the following:
You can use a bonus action to magically become invisible, along with any equipment you are wearing or carrying, until the start of your next turn.
Does this feature effectively grant Greater Invisiblity until the Ranger's next turn, in the sense that it is not interrupted by attacking?
This question is more of a sanity check, as, to me, this feature seems incredibly powerful. It would allow the Ranger to gain advantage on all of their attacks for an entire turn, while simultaneously imposing disadvantage on all attacks against them as well.