Crusaders (Tome of Battle p. 10) have a feature, steely resolve, that allows them to delay the damage they take until the following round. The size of the delayed-damage pool is limited based on their level. They also gain bonuses (via the furious counterstrike feature) based on how much damage is in this pool.
The Stone Power feat (Tome of Battle p. 32) allows you to voluntarily take a penalty to your attack rolls in order to gain temporary hit points:
When you use an attack action or a full attack action, or you initiate a Stone Dragon strike in melee combat, you can take a penalty of as much as -5 on your attack rolls. This number cannot exceed your base attack bonus. You gain temporary hit points equal to twice the number that you subtract from your attack rolls (to a maximum of +10). These temporary hit points last until the beginning of your next turn.
A 10th level crusader gets hit for 20 points of damage, he places 10 into his steely resolve damage pool and negates 10 points with the Stone Power feat. My question is, on the next round when that 10 points that are in his damage pool comes due, can he negate that 10 with Stone Power feat on the next round?