Google-fu has thus failed me.
I've been researching and learning the 3.5 crafting system for my upcoming artificer and I seem to have hit a snag in the pricing system.
I am aware that it is only for estimating values but cannot determine final cost with DM adequately if I cannot come up with an estimation.
I believe my questions boil down to 3 and I'll provide the current item creation as an example.
The WoTC SRD states
Multiple Different Abilities Abilities such as an attack roll bonus or saving throw bonus and a spell-like function are not similar, and their values are simply added together to determine the cost. For items that do take up a space on a character’s body each additional power not only has no discount but instead has a 50% increase in price.
Essentially the item I am crafting is a warforged component similar to the arm bow. Instead of firing crossbow bolts made by it it fires any bolt put into it like a normal repeating cross bow.
A Small masterwork light repeating crossbow is 550 gp (250 gp for the base bow, +300 gp for masterwork).
Now I want this item to have 2 dissimilar spells on it.
Spell 1: Master's Touch $$ Spell\ level \times Caster\ level \times 2000\text{ gp} $$ $$ 1 \times 1 \times 2000\text{ gp} $$
Note from the SRD
a continuous item has an effect based on a spell with a duration measured in rounds, multiply the cost by 4. If the duration of the spell is 1 minute/level, multiply the cost by 2, and if the duration is 10 minutes/level, multiply the cost by 1.5. If the spell has a 24-hour duration or greater, divide the cost in half.
So this should be 4000 gp as master's touch has a normal duration of 1 minute/level
$$ 1 \times 1 \times 2000\text{ gp} \times 2 = 4000\text{ gp} $$
And this item requires Craft Wondrous Item.
Spell 2: Use-Activated At-Will Magic Missle at caster level 5th
$$ 1 \times 5 \times 2000\text{ gp} = 10000\text{ gp} $$
Fires 3d4+1 magic missiles when firing the crossbow without a bolt.
If a crossbow bolt is loaded, magic missle does not fire.
Adding this together we get 14000 gp (Not including crossbow base cost).
This item is embedded so it does take up a slot on the body. Should this mean it goes up 50% as per the SRD note?
This would mean 21000 gp.
When making this item do I also need to have and include the cost of Enhancement bonuses?
Should I make a +2 enhancement for this weapon along with it?
2 spells 2 enhancements
+2 of course costing 8000 gp
If so it would be either $$ 29000\text{ gp} = \left(21000\text{ gp} + 8000\text{ gp}\right) $$
Plus the cost of masterwork weapon $$ 550\text{ gp} $$
How do I determine the damage on this?
Do the enhancement bonus's also give the +2 to hit/dam?
Or no because of the spells?
If someone could walk through the entire process explaining the reasons behind the decisions I would be grateful.
Artificer's wrist bow (+1)(CL5) Weight 1 ½ lbs. Range bolt 60ft/Missle 100ft(+10ft/CL) Damage 1d6+1 19–20/×2 Piercing
This metal bracer is covered with fine lines and filigree. When activated (a free action) the filigree unfolds into a small repeating crossbow.
When fired this Armbow fires magic missle or a bolt. This version only fires 3 missiles at 1d6+1 per missle though some artificer's have made stronger versions.
Any artificer, with experience in Clockwork creation, Is proficient the use of this custom built bow.
This Armbow takes up the wrist/bracer slot and is considered a ready weapon if the user chooses so. It can be paired with a second and even modified to use stronger magics at a higher cost.
Requires Artificer, And Knowledge architecture and engineering DC 15
Requires Craft Wondrous Item, craft Wand and Craft Magical arms and armor.
Cost 31250 market price
Cost are based on 250+ 750 (Light repeating mithril crossbow) (Masterwork included in mithril cost per DMG pg 284)
Enhancement bonus's +1 1x1x2000=2000 Hideaway Weapon Augmentation ( from RotW pg 171) Cost 7,500 go
Magic Missle use active, no limit Sl1 CL 5 1x5x2000=10,000
Masters touch SL1CL1 continuous (Originally 1 minute per level) 1x1x2000=2000*2(original duration multiplier) 2000x2=4000
Let's add it together. As the most expensive magic missle goes first. Then for each additional non similar effect were add the cost a 50% increase as per the creation guidelines.
10,000+(7500*1.5)+(4000*1.5)+(2000*1.5)= 30,250
Add in the base item at 1000 total
For 31,250 gp