The Isitoq, the wonderful Undead Eye available as an Improved Familiar1. It has two abilities that appear to be... the same:
Daze (Ex): An isitoq's nerves form grotesque wings. Any creature struck by the creature's wings must succeed at a DC 11 Will save or be dazed for 1 round as the target's mind is flooded with images of the last seconds of the isitoq's existence as a living creature. This is a mind-affecting fear effect. The save DC is Charisma-based.
Tears of Anguish (Su:) As a full-round action, an isitoq can make a ranged touch attack to squirt tears into the eyes of a creature within 30 feet. If the target fails a DC 11 saving throw, it experiences the effect of the isitoq's daze ability. The save DC is Charisma-based.
Daze is very cut and dry. Tears of Anguish though, specifically says it experiences the Daze ability. Daze is (Ex) and Tears of Anguish is (Su), though, so there is a separation in delivery, but not really in method. The reason this is important, is for the purposes of the feat Ability Focus.
Would I need Ability Focus for each ability, or just Daze, since Tears of Anguish2 produces the effect of Daze?
I can internally argue it both ways. I just would like to know what those here on RPG.SE have to say in order to make a more informed decision.
Swapping out Weapon Finesse for Ability Focus is a no-brainer, since Diminutive creatures can use Dexterity to hit anyway3, as a familiar.
- 1An evil spellcaster with the Improved Familiar feat can gain an isitoq as a familiar at 5th level.
- 2If the target fails a DC 11 saving throw, it experiences the effect of the isitoq's daze ability.
- 3Use the familiar's Dexterity or Strength modifier, whichever is greater, to calculate the familiar's melee attack bonus with natural weapons.