The Steel Wind Strike spell description (Xanathar's Guide to Everything, p. 166) says:
You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 force damage.
The particularity of that spell is that, contrary to many other weapon damage-based spells and abilities, this one doesn't add 6d10 on top of your regular damage output, it just does 6d10, which leads me to assume that it replaces your normal damage (for example, a greatsword used for Steel Wind Strike wouldn't do 2d6+Strength slashing damage, it would just do 6d10 force damage).
Do other spells and abilities that add damage to weapon attacks (such as the ones in this nearly exhaustive list) work on top of Steel Wind Strike (for at least its first successful attack)?