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Dungeon World is a heroic fantasy game mixing old school aesthetics and cutting edge game design based on the Apocalypse World system. In Dungeon World the narrative always drives the mechanics allowing players to focus on being their characters first and the GM on building and adjudicating the world.

-12 votes

How can I politely handle a GM who doesn't appear to 'get' how Dungeon World works?

The problem is not about the rules From what I've read I think the problem comes from him not understanding how to use the rules. But even so, I wouldn't get into a discussion about rules. Don't foc …
Miki Madero's user avatar
-3 votes

Spending Hold whilst shapeshifting as a Druid

As stated by Serpentine Cougar it makes the druid automatically succed, but it has to be narratively consequent. Don't let the druid do whatever they want, it has to be consequent. The fact they don't …
mxyzplk's user avatar
  • 176k
11 votes

Suggestions to replace or tweak the DW barbarian's "taunt"

"they treat you as the most obvious threat" I think that is the most important part. Don't think about it too mechanically. When the barbarian taunts he becomes the obvious threat. That doesn't mean …
Miki Madero's user avatar
9 votes
4 answers
2k views

How do I narrate the Last Breath move?

When a character reaches 0HP, they trigger the Last Breath move. The move has 3 outcomes: Success: They cheat death Partial success: Death offers them a deal Failure: They are marked by death …
0 votes

What do you do in Dungeon World when someone wants to perform an action they don't have a mo...

Everything boils down to narrative control It all goes to narrative control. But, class moves are made to JUMP narrative control (relatively). You want to throw a door down? Ok, explain me how. But …
Community's user avatar
  • 1
5 votes

How does "failure" work in Dungeon World? How does it move the story forward?

In DW failure means consequences, even DEATH When a character rolls 6- you make a hard move. That means a move that has immediate and irrevocable consequences. In my opinion (I'm unsure on the exact …
Community's user avatar
  • 1