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Search options not deleted user 2817

A Fate based system set in Jim Butcher's modern-magic and hardboiled-detective world.

4 votes
Accepted

In a Neverwhere style game how do I keep players connected to the surface world?

I feel like the simple answer is make the surface world interesting and important. Neverwhere-style stories, in fiction and rpgs, definitely suffer from the Other World being way more interesting and …
RSid's user avatar
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22 votes

A fellow player is uncooperative with the group and gets GM favoritism. How do I handle this?

I don't know that this is quite at ultimatum level yet - from your description, it's not clear to me whether you've privately raised this issue with the GM yet in a serious way. It probably should hav …
RSid's user avatar
  • 2,748