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For questions about aspects in tabletop RPGs, particularly those that use the Fate role-playing game system. The Fate engine uses these pithy phrases to define character, place, object, and scenario attributes.

10 votes
1 answer
2k views

Creating (Aspect) Advantages in Conflicts

I'm somewhat familiar with Fate v2, and I recently backed the Fate Core Kickstarter to get an early PDF of the rules. I have a couple questions concerning "Creating an Advantage" in a Conflict, relat …
kevlar1818's user avatar
13 votes
1 answer
538 views

Is using compels to create aspects precedented and balanced?

Macklin uses the aspects to drive the story and complicate the characters' lives, which is completely in keeping with the principle of compels. …
kevlar1818's user avatar
11 votes
1 answer
2k views

The mechanics of Aspects on weapons/armor?

Fate Core suggests one way to differentiate weapons and armor is by giving each one an Aspect. Daggers could be Quick, for instance, and maces could be Armor Piercing. I really like this idea. My ques …
kevlar1818's user avatar