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For questions about the practical arts and methods applied to gamemastering (GMing).

6 votes

Introducing new players to GURPS

Probably the single biggest hint for new GURPS games is Don't Use Too Many Sourcebooks! GURPS can do anything, and in any combination. This is awesome once the group is settled in, but it can be over …
Allen Gould's user avatar
  • 7,101
1 vote

How can I cut short a doomed fight?

Unless there's a pressing reason to know what the result of the battle immediately, I'd push it off till the end of the session (simply because I'd rather bore one player than five). If there's a nee …
Allen Gould's user avatar
  • 7,101
2 votes

How to make a countdown?

I would suggest two different answers depending on the time scale you're talking about. Using your example, 30 seconds in 5-second rounds is just 6 rounds. At that scale I'd say keep them in combat r …
Allen Gould's user avatar
  • 7,101
30 votes

How to deal with players asking for an "infodump"

Anyone who's done research (or a book report in school) knows that you don't really learn "everything" about a subject. Even if you have the skill, you don't have the time. So I-as-DM wouldn't let som …
Allen Gould's user avatar
  • 7,101
5 votes

How should a GM deal with "standing orders?"

Is the player/character trying to get free actions, or simply describing what he does when he's not doing anything else? Any game has a certain amount of hand-waving to get past the boring parts (in …
Allen Gould's user avatar
  • 7,101
19 votes

How do I handle a group that does not understand the 'assumption rule'?

Question: Are you really playing the game you think you're playing? If the GM isn't contradicting the table (or at least agreeing with you), then you're not using the rulebook. And at that point I'd …
Allen Gould's user avatar
  • 7,101
4 votes

How can I encourage my group to become more well rounded?

One option is to give the party the option of deciding whether or not they're comfortable missing a rogue or a cleric (I find in 3E it's almost always the rogue or cleric you're missing; 4E is usually …
Allen Gould's user avatar
  • 7,101
6 votes

Chuck Norris player character - can I keep true to the internet meme while still running a b...

The easy way is, as jeffszusz suggests, just ramp up the powerlevel of everyone else to match (it's the Meme action hero squad!). Presuming you're looking to run something of a more... normal level, I …
Allen Gould's user avatar
  • 7,101
4 votes

How does a GM deal effectively with a player unable to lose gracefully?

It sounds like there's a mismatch between the DM and the player's expectations of danger. Death comes in two parts: 1) How easy/likely is it a character will die? This can range from GM "rocks fall e …
Allen Gould's user avatar
  • 7,101
14 votes

How to deal with a Batman PC as a DM?

I'd let it ride ("Ranger with thrown weapons who fights evil because his parents died" is a perfectly legit background, after all) unless and until the joke stops being funny. This is defined as "peop …
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5 votes

Differing Starting Points Levels

As a player, I would take the 250-point buy in a heartbeat. If all players are going to end at the same point value, that means that I'm going to spend more time at a more powerful level. And the diff …
Allen Gould's user avatar
  • 7,101
54 votes

Betrayed by my GM; how can I respond?

Find another group, because these people are not your friends. So, let's recap: Old DM puts you in a situation where you are forced to sacrifice Bob's NPC to save your character's life. Bob, rather t …
Allen Gould's user avatar
  • 7,101
137 votes

How do you help players not focus on the rules?

Speaking as a Rules Lawyer (I try to think of myself as a good guy, i.e. "how can the rules let you do what you want to do"?) and the occasional TD, I've found a couple simple rules work out. No che …
Allen Gould's user avatar
  • 7,101
4 votes

How do I get the party back together after a major PvP conflict?

When it comes to character motivations, I always leave it to the players to explain it. Take the conversation OOC, and give it to the players straight - "OK, Monk has betrayed the party. Now we're sta …
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