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Questions tagged [time]

For questions concerned primarily with the passing of time in the game world or at the table.

5
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1answer
89 views

How many times do you suffer poison?

Given a poison with no onset, and a frequency of 1/round for 6 rounds, how many times do you take the damage? Is it "the initial damage, plus damage for 6 rounds" for a total of 7 times, or is it "6 ...
11
votes
1answer
407 views

Can a time element be part of the description of the recipient in the Animal Messenger spell?

My Druid wants to warn any unsuspecting travelers from taking a shortcut that leads to a hazard that the party is dealing with. Can he use animal messenger to do it? The animal messenger spell ...
-4
votes
3answers
166 views

In 5e, when, exactly, is a dying/stabilizing character's turn? [closed]

The rules for Death Saving Throws seem clear to me, except for one important thing: when does the person rolling for death or stabilization get to make their saving throw? Issue came up last weekend: ...
16
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3answers
2k views

How well do characters know the time?

The Keen Mind feat (PHB, p. 167) says: You have a mind that can track time, direction, and detail with uncanny precision. You gain the following benefits. Increase your Intelligence score ...
3
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4answers
244 views

Time equivalent of a day in Dungeons & Dragons [closed]

How long is a typical day in Dungeons & Dragons in terms of time in our real world? I'm using the 3.5 player's handbook, and I know a round lasts 6 seconds.
6
votes
1answer
228 views

Can effects like Darkness, Light, etc. be strobed in a single turn?

I've seen multiple questions (including one that I have written) that attempt some degree of maneuvering of an object or effect that would allow them to "strobe" the effects of spells like Light or ...
11
votes
1answer
965 views

For spells that can be made permanent after multiple castings, does the effect need to be maintained continuously during the setup?

There are a number of spells that normally have a 24-hour duration, but can be made permanent by casting them on the same target every day for a specified number of consecutive days. Examples include ...
4
votes
1answer
172 views

Avoiding losing much time on uninteresting scenes

As I understand it, the core idea of Fate is to only spend time playing scenes with an impact into the story and the characters. Still playing it I've seen much time being spend on scenes that are ...
6
votes
1answer
302 views

Are things besides creatures affected by the Time Stop spell?

The time stop spell says time stops for other creatures. What all is affected by the spell? Is gravity affected? Air movement? I know that the spell only does what it says, and nothing else, but ...
9
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2answers
2k views

Is it possible to use a weapon as a normal weapon and an arcane focus at the same time?

I am relatively new to D&D, and am currently creating my very first PC, a Tiefling Sorcerer with a Draconic Origin. As I was working on my weapons and items, I got into what an arcane focus is and ...
19
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4answers
5k views

What to do between battles while traveling for 1 week with no gold?

I am writing a campaign in which the party will likely be traveling through a savanna over a distance that will take them a week. The characters in the party are each at level 1, and the only ...
19
votes
2answers
2k views

Can sequester be used to get nearly unlimited duration spell effects?

As a follow-up to this answer, consider the following situation: Be a wizard of a level high enough to cast sequester Have a spellcaster friend that is willing to sacrifice himself "for the greater ...
6
votes
3answers
309 views

How do I efficiently track time during a dungeon delve?

This is a question about how to track time during a (mega-)dungeon delve, especially concerning the granular spell durations of 3.X D&D. So in the older editions, time during a delve is tracked ...
17
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2answers
2k views

How does Time Stop interact with the duration of Bless?

When someone casts time stop (in this case an Archmage), they take turns while everyone else is stopped in time: You briefly stop the flow of time for everyone but yourself. No time passes for ...
16
votes
2answers
587 views

How long are spells meant to last?

In my time playing and running 5e D&D, I've noticed that giving a spell a duration of 1 minute seems to be a polite way of saying "This spell lasts for the entirety of this encounter, but won't ...
27
votes
5answers
5k views

How can I speed up 5e combat?

Combat at my table (5 players plus me, the GM) takes a long time. Even only moderately-complex combats usually take about an hour. I find myself wanting to end the session early if the group is about ...
3
votes
1answer
115 views

Is there a time constraint for the Banneret's Bulwark feature?

The Purple Dragon Knight/Banneret's Bulwark feature at 15th level states: Beginning at 15th level, you can extend the benefit of your Indomitable feature to an ally. When you decide to use ...
6
votes
1answer
646 views

How does Blink work when not in combat?

The rules for Blink specify that you come back to the material world at the end of each turn and when the spell ends. So what happens if the spell is used out of combat, since there are no turns? Do ...
31
votes
2answers
3k views

Is 5th Edition D&D combat faster than in 3.5 at low levels?

I am trying to get a group together, and we cannot agree on an edition of D&D. An argument being made by the pro-5e side is that 5th edition D&D goes faster than in revised 3rd edition, all ...
6
votes
3answers
2k views

When does my staff of fire regain charges?

My character has a staff of fire which has 10 charges. How quickly does my character gain its charges back? Can I use a turn to rest and regain staff charges? Is there something I can do to ...
23
votes
1answer
892 views

How can we better fit our D&D campaign into 30 minute sessions?

My players and I meet each day at lunch at our school to play our D&D game. The lunch period is only about 30 minutes, which gives us a very short time frame in which to advance the game. Once ...
4
votes
1answer
699 views

How long would it take this Curse of Strahd NPC to take over a town?

I am running the Curse of Strahd campaign, for 5e Dungeons & Dragons. The question is, how long would it logically take for him to be able to do this? I guess a logical subquestion would be, ...
4
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2answers
96 views

What rule(s) apply to duration and maintaining effects in relation to changing Initiative?

After reading over similar questions about 5e, I realized I don't really know how duration and resource cost is affected by Delaying Initiative. Examples: Spell effects, such as 'buffs' Conditions ...
3
votes
2answers
440 views

How to calculate in-world time needed to complete quests?

Similar to my other question: How to handle parallel timelines when your party is separated? but both party is racing to finish their task. There is a bet on which party found the flower and bringing ...
5
votes
2answers
338 views

How to handle parallel timelines when your party is separated?

Let's say a four-person party separated into two, with two PCs each. They each proceed to do different part of a quest to speed up progression. The quest is to find two kinds of flowers in different ...
13
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3answers
414 views

How do I make campaigns take place over months or years of in-game time without it being boring?

Recently, I was GMing a Pathfinder campaign (we started playing not so long ago) and one of my players told me that it was strange that the PCs went from mere adventurers having trouble with kobolds ...
40
votes
7answers
6k views

Frequency of cantrips outside of battle

Despite being "at will", how often can a cantrip be cast outside of battle? For example, how long must a player wait before shooting 2 fire bolts, and is there a limit to how many could be cast or can ...
24
votes
1answer
1k views

Can you cast a spell just before the end of a long rest?

This is quite a cheesy question, but let's say I have a human wizard. And I'm the last to "stand watch" so I've already slept during that rest. This is largely to avoid the incapacitated condition: ...
7
votes
1answer
151 views

Actual length of resting

How long does the entire process of resting actually take, factoring in all the various activities involved with it? What is covered within the scope of the standard 8 hours, and what is not? RAW ...
1
vote
2answers
1k views

How does a spell that lasts x minutes work?

For example Witch Bolt says "Concentration, up to 1 minute" for it's duration. Is this real world or in game? How does the GM know when this ends other than the explicit conditions in the description?
8
votes
4answers
577 views

How do adventurers keep track of time in shifts?

We where about to sleep in the woods and decided who takes what 2 hour shift as lookout. The DM was new to D&D but knowledgeable about tabletop games and asked us a simple yet stupefying question: ...
4
votes
1answer
123 views

How can I minimise the time players spend when they have many creatures with actions to take each turn?

Each action during combat requires time for the player to run and communicate. Pathfinder allows character builds that grant some players dozens of actions more than other characters. This bottlenecks ...
9
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2answers
5k views

How long does it take to play through Tomb of Annihilation?

I'm thinking of playing the Tomb of Annihilation through with my group. We like to play 4 hour one-shots quite frequently but also run longer term campaigns, of which we are currently in the middle of ...
5
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2answers
1k views

When exactly do magic item charges regenerate - can they regain charges in the middle of battle?

For magic items with charges, the general description states the item will "...regain[s] XdX expended Charges daily at dawn." Does this mean there is a specific time (say, 6 AM) when the item will ...
20
votes
6answers
5k views

Trying to do a time skip, but how do I justify it to my players?

I want to run a game in Eberron, but start it on the Day of Mourning (using the adventure in the back of the 4E book) then advance the time four years. However, as I want to use 5E, I want them to use ...
8
votes
3answers
655 views

How can I advance time without presuming player action?

In Dungeon World, there is the move: Bolster When you spend your leisure time in study, meditation, or hard practice, you gain preparation. If you prepare for a week or more, take 1 ...
5
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0answers
89 views

How long can I expect the average drama or action sequence to last with 5-6 Players?

I am currently planning a oneshot to try out 7th Sea for the first time. My players will be experienced roleplayers, but 7th Sea will be new for them, too. With that in mind, my question is the ...
8
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3answers
780 views

My characters are in prison and don't plan to escape. What should I do for the next 14 (in game) years? [closed]

First off, some backstory. One of my players accidentally killed 25,000 people & the center of culture for this continent by dropping a hyper-intelligent ooze on the largest city in the area. This ...
13
votes
2answers
2k views

Does time pass at a different rate on the Astral Plane than on the Material?

Per this question (How much time passes on the Astral plane relative to the Material plane?), time in the Astral Plane passed relatively normal to Material time back in 3.5E days, but is this still ...
23
votes
7answers
4k views

How can I reduce the number of encounters per day without throwing off game balance?

I'm running an Open Table sandbox game this summer. The 5E DMG states that they expect 6-8 Medium or Hard combat encounters per day, with about two short rests. If I tried to do that, we'd never get ...
3
votes
1answer
771 views

Looking for a complete timeline of Golarion

I have a lot of books now about Golarion and besides of the timeline in the Inner Sea World Guide there are many others in the books concentrating on specific races and so on. I am looking for a ...
10
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3answers
3k views

When do the events of Storm King's Thunder take place relative to Rise of Tiamat?

We are looking to start a Storm King's Thunder campaign, but I'm trying to figure out when in the timeline the campaign takes place relative to Rise of Tiamat. Are there any references that state ...
18
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4answers
10k views

How does time pass in combat?

In D&D turns are resolved in an order determined by initiative, but is this what is literally happening in the world? Say you have characters Abe and Ben. Abe goes first and hits Ben with their ...
3
votes
5answers
897 views

What's an efficient way to handle magical item identification? [closed]

Background I'm running an Eberron (read: "industrialized magic") campaign under the Pathfinder rule system. They have a (semi-GM) PC who is a warforged artificer, which at their APL of 8 means the ...
4
votes
3answers
2k views

How many hours to go from level 1 to 10 in a campaign?

Background: I've DM'd before (3 past campaigns). I started playing D&D 4e when I was 12 or 13, so it holds a special place in my heart. However, school commitments took me away from the game for ...
19
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4answers
2k views

How can I very quickly summarize a series of easy combats?

(Similar to this question, but for 5e and with slightly different requirements.) I have a group of players who are in an area where there are two opposing factions they're planning to pit against ...
17
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4answers
2k views

How do I judge when and how much time passes in game?

Some moves say things like, "when resting for at least and hour or so". What is the most reasonable method to assess this? I understand that the GM can interrupt resting with moves, but how would a ...
16
votes
4answers
3k views

What game mechanics may be inadvertently broken by changing the time required for resting?

In this question we addressed a problem in which my players were finding combat too easy, and were not having to ration their stronger abilities. After discussion I've decided to implement Dale's ...
7
votes
4answers
1k views

Reducing enemy HP by half to speed up combat

Lately, I've been feeling like combats in my 5e game have been taking too many rounds. Once the novelty of the situation is established, the fight eventually becomes a slog as the players grind away ...
30
votes
3answers
5k views

How can I stress my players' resources while making the stressors feel natural without simply adding more combat encounters?

In a weekly campaign I've been running my players have recently reached levels where they are obtaining some of their core abilities. One of my players is a druid, who has chosen the wild shape-...